Dungeon Crawl Stone Soup version 0.34-a0-1185-g982c9fe40d (webtiles) character file. Game seed: 702646768295230454 95 1n5z the Digger (level 4, -3/30 HPs) Began as a Coglin Earth Elementalist on Nov 14, 2025. Slain by a sickly merfolk siren (17 damage) ... in a sewer. The game lasted 00:05:06 (636 turns). 1n5z the Digger (Coglin Earth Elementalist) Turns: 636, Time: 00:05:07 Health: -3/30 AC: 2 Str: 9 XL: 4 Next: 65% Magic: 5/7 EV: 11 Int: 16 God: Gold: 84 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (100%) b - +0 hand axe {Johann} rCold . . . (100%) c - +2 dagger (venom) {Genichi} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 149 gold pieces. You spent 65 gold pieces at shops. Inventory: Hand Weapons b - a +0 hand axe (weapon) {Johann} (You found it on level 2 of the Dungeon) c - a +2 dagger of venom (offhand) {Genichi} (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Potions g - a potion of magic c - a potion of curing d - 2 potions of attraction {unknown} h - a potion of haste f - a potion of moonshine {unknown} j - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.3 Spellcasting * Level 2.4 Conjurations * Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 b - Stone Arrow Conj/Erth 22% 3d8 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Scorch Fire 2% 2d5 30% 2 Brom's Barrelling Bould Conj/Erth 11% 2d5 50% 4 Petrify Alch/Erth 3% N/A 67% 4 Iskenderun's Battlesphe Conj/Frge 5% 2d7 77% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23400 Sewer (1/1) Zot: 5910 Temple: D:4-7 Altars: Shops: D:1 * D:3 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action Shift-Dir - straight line Location (0, 0) That would be overly suicidal. Okay, then. Unknown command. Unknown command. A sickly merfolk siren comes into view. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Location (4, 1) Aim: a rat (wandering, hasn't noticed you, 82% to hit) The blast of sand misses the rat. The rat squeaks loudly. The sickly merfolk siren shouts! You hear a loud squeak. A rat comes into view. Unknown command. Unknown command. You closely miss the sickly merfolk siren with your +2 dagger of venom. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren completely misses you. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Location (1, -1) Aim: a sickly merfolk siren (77% to hit) The blast of sand hits the sickly merfolk siren. The sickly merfolk siren is moderately wounded. The sickly merfolk siren barely misses you. The rat barely misses you. The sickly merfolk siren hits you! Ouch! That really hurt! Unknown command. You hit the sickly merfolk siren with your +2 dagger of venom. The sickly merfolk siren is heavily wounded. You hit the sickly merfolk siren but do no damage. You hit the rat with your +0 hand axe. You kill the rat! The sickly merfolk siren hits you! Ouch! That really hurt! You die... . #######.. #....r..r #r# ~~~~~ #### #@#≈≈≈# #..#############~m≈# ..~..~~~~~~~~~~~~≈≈# ~≈≈≈≈≈≈≈~≈########## ############# ......~~~~∩∩# ######.~~~### ##.~## #### You could see a sickly merfolk siren and a rat. Vanquished Creatures Natasha (D:2) 2 adders (D:3 Sewer) A river rat (Sewer) A ribbon worm (D:3) 8 hobgoblins (D:1 D:2 D:3) An orc (D:3) A quokka (D:2) 7 ball pythons (D:1 D:2 D:3) A bat (D:1) 11 frilled lizards (D:1 D:2 Sewer) 4 goblins (D:1 D:2 D:3) A kobold (D:1) 16 rats (D:1 D:2 D:3 Sewer) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Coglin Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Reached skill level 1 in Conjurations 84 | D:1 | Found Mifownuh's General Store. 125 | D:1 | Bought a potion of curing for 39 gold pieces 125 | D:1 | Bought a scroll of identify for 26 gold pieces 150 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 187 | D:1 | Reached skill level 3 in Earth Magic 232 | D:2 | Reached skill level 2 in Spellcasting 362 | D:2 | Noticed Natasha 367 | D:2 | Killed Natasha 368 | D:2 | Reached skill level 2 in Conjurations 368 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 372 | D:2 | Learned a level 3 spell: Stone Arrow 452 | D:3 | Found Tecanul's Jewellery Boutique. 502 | D:3 | Reached XP level 4. HP: 27/30 MP: 5/7 557 | D:3 | Found a glowing drain. 565 | Sewer | Entered a sewer 636 | Sewer | Slain by a sickly merfolk siren Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.4 Earth Magic | 3 | 3.6 Spellcasting | 2 | 2.3 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | 13 || 54 Melee: Unarmed | 26 | || 26 Hand axe | 14 | 13 || 27 Dagger | 9 | 13 || 22 Cast: Sandblast | 33 | 16 || 49 Read: Identify | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 24 | 11 || 35 Dodge: Dodged | 18 | 15 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 688 | 685 | 3 | 0 | 0 | 5 | 137.6 | Dungeon | 599 | 596 | 3 | 0 | 0 | 4 | 149.8 | Sewer | 88 | 88 | 0 | 0 | 0 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 264 daAuts D:3: 169 daAuts D:2: 159 daAuts Sewer: 88 daAuts D:4: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.4 Dungeon | 81.8 | 81.8 | N/A | N/A | 75.2 | 25.8 Sewer | 18.2 | 18.2 | N/A | N/A | 24.8 | 34.0 +-------+-------+-------+-------+-------+----------------------