Dungeon Crawl Stone Soup version 0.35-a0-832-gee3fc9a12f (webtiles) character file. Game seed: 17920019804283870676 52 1lSu2w the Caller (level 3, -1/28 HPs) Began as a Human Wanderer on Aug 5, 2026. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (834 turns). 1lSu2w the Caller (Human Wanderer) Turns: 834, Time: 00:01:39 Health: -1/28 AC: 3 Str: 10 XL: 3 Next: 85% Magic: 4/4 EV: 11 Int: 11 God: Gold: 45 SH: 0 Dex: 17 Spells: 3/4 levels left rFire . . . (100%) a - +2 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +0 cloak (worn) c - a +0 robe (worn) Talismans d - a maw talisman Scrolls f - a scroll of fear c - a scroll of teleportation {unknown} d - a scroll of torment {unknown} e - a scroll of vulnerability {unknown} Potions f - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting - Level 3.0 Ranged Weapons - Level 1.0 Dodging + Level 2.2 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Summonings - Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 14% 2 Call Canine Familiar Summ 7% N/A 28% 3 Apportation Tloc 0% N/A 32% 1 Forge Blazeheart Golem Fire/Frge 0% N/A 97% 4 Sticky Flame Fire/Alch 0% 2d4 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll is almost dead. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat. The bat is heavily wounded. The bat hits you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! The bat hits you. The gnoll barely misses you. The bat hits you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The bat completely misses you. Your Unarmed Combat skill increases to level 2! You shoot a sling bullet. The sling bullet closely misses the gnoll. The bat hits you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail! The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the bat. The bat is moderately wounded. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The bat hits you. The bat closely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. The bat is heavily wounded. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you from afar with a +0 halberd! You die... ...# # ... #.#.##.# # .......##.# # #..... ##. #.##.# #.. #.## ##.# #....# #... #..###..# #.#### #... #@#.#.#.#####.# #... #)##..#...<...### .##...######ğ#.....##......# .........>.)b#...#.##......# .........ğ.................# ##.......................# #..#b####.##.##.###.....# #.ğ#†## #.#..##.# ......# #...b.# #.#.###.#.#####.# You could see a gnoll and a bat. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 5 endoplasms (D:1) A hobgoblin (D:2) 3 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Human Wanderer began the quest for the Orb. 0 | D:1 | 1lSu2w set off with the following items: a +2 sling, a +0 | cloak, a +0 robe, a scroll of fear; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 163 | D:1 | Reached skill level 1 in Unarmed Combat 163 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 346 | D:1 | Found Tubytiuh's Book Shoppe. 778 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 834 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_ring, serial_shops, nicolae_book_shop_shelving D:2: layout_loops_cross, kennysheep_generic_room_13, minmay_vboxes Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 | 2.2 Fighting | 2 | 2.5 Ranged Weapons | | 3.0 Dodging | | 1.0 Spellcasting | | 1.0 Summonings | | 3.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Fire: Sling || 80 Armour: Robe || 25 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 853 | 839 | 14 | 0 | 677 | 2 | 426.5 | Dungeon | 853 | 839 | 14 | 0 | 677 | 2 | 426.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 90 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+