1lSu2w Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (4, 3, D:1) a +0 whip (4, 25, D:1) a +0 dagger (6, 13, D:1) a ball python skeleton (10, 19, D:1) a bat skeleton (11, 19, D:1) a quokka skeleton (21, -6, D:1) a +0 leather armour (22, -6, D:1) a +0 buckler (22, 19, D:1) a frilled lizard skeleton (23, 18, D:1) a +0 short sword (45, 22, D:1) a +0 buckler (46, 18, D:1) a +0 club (50, -7, D:1) a +0 robe (57, 0, D:1) a goblin skeleton (64, 1, D:1) a +1 whip of holy wrath Level 2 of the Dungeon (11, 4, D:2) 6 boomerangs (14, 4, D:2) a +0 sling (20, 27, D:2) the maw talisman of Cotz {rN+ Will+ Str+4 Stlth+} [maw talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (30, 24, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (34, 7, D:2) a +0 tower shield (38, 12, D:2) a +0 ring mail (40, -8, D:2) an inkwell talisman (40, 31, D:2) a +0 war axe (41, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 6, D:2) a ball python skeleton (53, -6, D:2) a +0 club (56, 19, D:2) a +0 whip Level 3 of the Dungeon (4, -8, D:3) a quokka corpse (7, -12, D:3) a poisoned dart (12, 0, D:3) the inkwell talisman "Jeloe" {rF+} [inkwell talisman] rF+: It protects you from fire. (12, 5, D:3) an inkwell talisman (16, 8, D:3) a potion of invisibility