1lSu2w Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -1, D:1) a jackal corpse (skeletalised by now) (5, 0, D:1) a jackal skeleton a jackal skeleton (6, 3, D:1) a jackal skeleton (7, -2, D:1) a +0 club (7, 31, D:1) a hobgoblin skeleton (11, 26, D:1) a rat skeleton (20, 10, D:1) a +0 club a quokka skeleton a goblin skeleton (22, 1, D:1) a +0 club a goblin skeleton (33, 15, D:1) a +0 robe (33, 23, D:1) a +0 club (39, 16, D:1) a hobgoblin corpse (skeletalised by now) (40, 16, D:1) a +0 dagger Level 2 of the Dungeon (4, 2, D:2) a quokka skeleton (4, 34, D:2) a +0 mace (10, 18, D:2) a +0 sling (16, 12, D:2) a ball python corpse (skeletalised by now) (17, 10, D:2) a frilled lizard corpse (skeletalised by now) (17, 37, D:2) a +0 scale mail (21, 29, D:2) a +0 ring mail (28, 0, D:2) a +0 club (29, 19, D:2) a rat skeleton (29, 27, D:2) a frilled lizard skeleton (29, 28, D:2) a rat skeleton (45, 32, D:2) a staff of cold Level 3 of the Dungeon [Shop] Vekh's Antique Weapon Boutique the +9 arbalest of Theory {elec, ^Drain rElec rCorr Dex+5} (1940 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 sling (33 gold) a +0 rapier (121 gold) a +0 dagger (44 gold) a +0 spear (66 gold) a +0 long sword (77 gold) a +3 demon trident of freezing (1364 gold) a +0 sling (33 gold) a +0 hand axe (66 gold) (4, -11, D:3) a hobgoblin corpse (4, -3, D:3) 3 poisoned darts (6, -2, D:3) a +0 halberd (8, -3, D:3) a +0 club (13, -13, D:3) a ball python corpse (15, -16, D:3) a bat corpse (16, -6, D:3) an adder corpse (20, -21, D:3) a +0 sling