1lSu2w Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -8, D:1) a quokka corpse (skeletalised by now) (9, -27, D:1) a frilled lizard skeleton (10, -19, D:1) a +0 club (22, -16, D:1) a bat skeleton (26, 2, D:1) a +0 club (30, -28, D:1) a ball python corpse (skeletalised by now) (31, -36, D:1) a +0 hand axe (32, -32, D:1) a +0 hand axe (33, 2, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -4, D:1) a +0 hand axe (37, -30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, -12, D:1) a +0 spear (61, -32, D:1) a ball python skeleton (68, -37, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Azxac's One-of-a-Kind Rings a +1 ring of evasion (unknown) (26 gold) a +8 ring of intelligence (unknown) (715 gold) a +1 ring of strength (unknown) (26 gold) a +8 ring of slaying (unknown) (1609 gold) a +9 ring of strength (unknown) (1014 gold) the ring of Xom's Wantonness {rF+ EV+5 Dex+2} (704 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). the ring of Arogad {*Corrode rElec rN+ Str+3 Dex+5 Clar} (769 gold) [ring of positive energy] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Clar: It protects you from confusion, rage, mesmerisation and fear. (1, -31, D:2) a +0 club a goblin skeleton (2, -5, D:2) a ball python skeleton (6, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, -20, D:2) a +0 dagger a goblin skeleton (12, -35, D:2) a +0 short sword a stone (12, -19, D:2) a +0 dagger (14, -16, D:2) a hobgoblin corpse (skeletalised by now) (15, 4, D:2) a +0 club (16, -16, D:2) a quokka corpse (skeletalised by now) (30, -12, D:2) a +0 ring mail (35, -10, D:2) a +0 leather armour (38, -32, D:2) a +0 dagger (42, -29, D:2) a +0 short sword a kobold skeleton (42, -16, D:2) a +0 short sword (43, 1, D:2) a +0 dagger (45, 1, D:2) a frilled lizard skeleton (46, -35, D:2) a +0 short sword a kobold corpse (skeletalised by now) (46, 1, D:2) a rat skeleton (52, -12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (6, -16, D:3) a +0 sling (10, -43, D:3) a +0 ring mail (12, -36, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -46, D:3) a +0 dagger (22, -33, D:3) a hobgoblin corpse (skeletalised by now) (24, -9, D:3) a +0 trident a +0 ring mail (27, -28, D:3) a jackal corpse (skeletalised by now) (35, -22, D:3) a +0 flail a +0 leather armour (36, -21, D:3) a +0 mace a +0 club (37, -22, D:3) a +0 short sword (38, -30, D:3) a quill talisman (40, -10, D:3) a +0 scale mail (41, -50, D:3) a rat corpse (skeletalised by now) (50, -40, D:3) a +0 short sword 4 stones Level 4 of the Dungeon (3, 7, D:4) a ball python skeleton (17, 13, D:4) a parchment of Eringya's Surprising Crocodile (27, 15, D:4) a +0 dagger a kobold corpse (skeletalised by now) (32, -15, D:4) a +0 club a goblin skeleton (54, 17, D:4) an iguana skeleton (62, -7, D:4) a ball python skeleton Level 5 of the Dungeon [Shop] Saicum's Magic Scroll Shoppe a scroll of vulnerability (56 gold) a scroll of enchant armour (105 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (unknown) (105 gold) a scroll of vulnerability (56 gold) a scroll of enchant weapon (unknown) (105 gold) a parchment of Ozocubu's Refrigeration (302 gold) (14, 4, D:5) 3 boomerangs (15, 10, D:5) a +0 shortbow a +0 giant club a centaur corpse (skeletalised by now) an ogre skeleton (39, 11, D:5) a +0 rapier (44, 28, D:5) a +0 spear (47, -6, D:5) a +0 club (51, 10, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Quruewk's Weapon Shoppe a +1 great sword of electrocution (448 gold) the +6 demon trident "Ovvaecijurgh" {vamp, Fly rPois rN+} (1614 gold) Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. 5 atropa-tipped darts (63 gold) a +0 club (7 gold) a +0 quarterstaff (70 gold) a +0 orcbow (56 gold) a +0 long sword (49 gold) a +0 mace (42 gold) a +0 shortbow (42 gold) 2 atropa-tipped darts (25 gold) (0, 0, D:6) a +0 halberd a +0 robe (1, -1, D:6) a +4 long sword (still there?) a +0 robe (still there?) (1, 6, D:6) 2 scrolls of amnesia (5, 3, D:6) a +0 flail (6, -5, D:6) a +0 giant club an ogre corpse (15, -7, D:6) a +0 whip (15, -2, D:6) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (18, 0, D:6) a +0 spear a gnoll corpse (skeletalised by now) (20, -1, D:6) a +0 short sword a +0 club an orc skeleton (21, -1, D:6) a +3 ring mail a +0 hand axe an orc skeleton (21, 0, D:6) a +0 leather armour a +0 hand axe (22, -2, D:6) a +0 spear a +0 war axe a gnoll corpse (skeletalised by now) an orc skeleton