Dungeon Crawl Stone Soup version 0.34-a0-1590-gc1c35e6711 (webtiles) character file. Game seed: 5248406510384256088 74 1lSu2w the Vexing (level 4, -4/35 HPs) Began as a Human Wanderer on Dec 3, 2025. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:24 (1187 turns). 1lSu2w the Vexing (Human Wanderer) Turns: 1187, Time: 00:03:25 Health: -4/35 AC: 2 Str: 12 XL: 4 Next: 28% Magic: 2/6 EV: 10 Int: 15 God: Gold: 173 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . (100%) c - +1 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons c - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of fog Potions d - a potion of might {unknown} f - a potion of mutation {unknown} Skills: - Level 3.0 Fighting - Level 1.0 Polearms - Level 1.0 Armour - Level 1.0 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting * Level 4.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 52% N/A 4% 1 b - Tukima's Dance Hex 13% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 6% N/A 38% 4 Ozocubu's Armour Ice 1% N/A 56% 3 Teleport Other Tloc 1% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hear the slow rusting of a drain nearby. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to affect: 55%) You miscast Tukima's Dance. You feel enfeebled. You feel yourself slow down. The gnoll shouts! You hear a shout! x2 Casting: Tukima's Dance (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to affect: 55%) The gnoll resists with significant effort. You feel yourself speed up. The gnoll attacks as it pursues you! The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 club! You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll closely misses you. You closely miss the gnoll. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll closely misses you. You closely miss the gnoll. The gnoll hits you with a +0 club. You hit the gnoll. You feel better. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 55%) The gnoll resists with significant effort. The gnoll closely misses you. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! You die... ......#) ... ###...... ...#.g...#.##. ....<..##...##......... ##..##..#....##.#....j. ##.........#............ #.............##........ ##......^..##............ #.....<.@...##.###....... ..#####........j#j##........... .>.......#........j..#..#..... ###....##.##..#.##.##.####..# #........#..##.##.##.# .# .......†#.....###.##.##.# . ...#######....# #..#.##.# .. ................. ##.....###.#.#>## You could see 2 gnolls. Vanquished Creatures A hound (D:3) 3 dart slugs (D:2) 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins 4 jackals (D:2) A quokka (D:1) 4 ball pythons 4 bats 4 frilled lizards 4 goblins 5 kobolds 2 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Human Wanderer began the quest for the Orb. 0 | D:1 | 1lSu2w set off with the following items: a +0 spear, a +0 | scale mail, a scroll of fog; and the following spell | memorised: Slow; and the following spells available to | memorise: Tukima's Dance, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 151 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/3 475 | D:2 | Reached skill level 1 in Stealth 478 | D:2 | Reached XP level 3. HP: 11/29 MP: 5/5 488 | D:2 | Learned a level 3 spell: Tukima's Dance 792 | D:2 | Found a glowing golden altar of the Shining One. 1151 | D:3 | Reached skill level 4 in Hexes 1151 | D:3 | Reached XP level 4. HP: 35/35 MP: 3/6 1187 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, minmay_close_crescents D:2: layout_rooms, basic_altar, dreamdust_wishing_well, st_stairs_14 D:3: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, cheibrodos_sewer_entry_bend, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.7 Hexes | 4 | 4.1 Fighting | | 3.0 Polearms | | 1.0 Armour | | 1.0 Dodging | | 1.0 Spellcasting | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 243 | 8 || 251 Melee: Spear | 22 | || 22 Dagger | 221 | 8 || 229 Cast: Slow | 3 | 1 || 4 Tukima's Dance | | 1 || 1 Armour: Scale mail | 32 | || 32 Robe | 112 | 8 || 120 Dodge: Dodged | 137 | 4 || 141 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1190 | 1181 | 9 | 0 | 710 | 3 | 396.7 | Dungeon | 1190 | 1181 | 9 | 0 | 710 | 3 | 396.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 836 daAuts D:1: 279 daAuts D:3: 74 daAuts