1lSu2w Level 1 of the Dungeon (1, -32, D:1) a +0 club (2, -46, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -48, D:1) a bat corpse (skeletalised by now) (9, 13, D:1) a frilled lizard skeleton (11, -45, D:1) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, -33, D:1) a rat corpse (skeletalised by now) (32, -18, D:1) 7 stones (35, -3, D:1) a rat skeleton (45, -22, D:1) a +0 robe (45, -13, D:1) a quokka skeleton (56, 2, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -13, D:2) a +0 robe (3, 2, D:2) a quokka skeleton (18, -10, D:2) a parchment of Swiftness (25, 7, D:2) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 8, D:2) a +0 ring mail (33, 11, D:2) a +0 scale mail (37, -12, D:2) a bat skeleton (40, -8, D:2) a ball python skeleton (41, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, 8, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (45, -7, D:2) a parchment of Teleport Other (54, -28, D:2) a +0 sling Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the dragon-coil talisman of Xocetan {rN+ Dex+3 Stlth+} (11170 gold) [dragon-coil talisman] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +4 vampiric hand axe (3100 gold) the ring "Wuomyurph" {rPois rCorr Dex+2} (3540 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the +11 short sword of Sharkskin {spect, Str+3 SInv} (8000 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the air staff of Decarats {rElec rCorr Necro Air} (4320 gold) [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the +3 whip of Honour {flame, rC+} (3350 gold) rC+: It protects you from cold. It cannot be enchanted further. the +4 whip of the Final Decision {freeze, Str+4 Stlth+} (4270 gold) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 whip of Domination {protect, rF+ rCorr Str-4 Dex+3} (2550 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Xusheig" {rElec rPois AC+4} (5420 gold) [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). the +3 leather armour of Nice Divine Compulsion {rC- rN++ Int+4 Stlth+} (3870 gold) rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the lupine talisman of the Dropbear {Harm Will+++ rCorr Dex-5} (7950 gold) [lupine talisman] Harm: It increases damage dealt and taken. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). the necromancy staff of Responsibility {rC+ rN+ Int+5 Necro} (4950 gold) [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. the +2 leather armour of Pohuwufiy {rC+ Will- Int+3 Slay+2} (3650 gold) rC+: It protects you from cold. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +2 dagger of Uncomfortable Rashes {freeze, rN+ Dex+3} (3110 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +6 giant club (3410 gold) the ring "Jiuskox" {+Blink Fly rPois Slay+3} (4830 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +1 ring mail "Cetosuth" {rC++ Str-4 Int+5} (3560 gold) rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the amulet "Mahul" {Alch+ rPois Dex+4} (4960 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). the +3 short sword of Massacring {pain, *Noise Fly Will++} (4210 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. Will++: It greatly increases your willpower. It cannot be enchanted further. the +0 chain mail of the Crucible of Flesh {rElec Str+5 Int-3} (2420 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (6, -1, D:3) a bat corpse (skeletalised by now) (7, -4, D:3) an adder skeleton (15, -16, D:3) a +0 hand axe (22, 2, D:3) 4 large rocks (22, 7, D:3) an adder corpse (skeletalised by now) (28, 3, D:3) a +0 scale mail (29, -2, D:3) a +0 sling (31, 0, D:3) a +1 trident of distortion (34, 31, D:3) a +0 mace (35, 2, D:3) a +0 scale mail (44, -17, D:3) a kobold corpse (skeletalised by now) (44, 18, D:3) a +0 club a +0 ring mail an orc skeleton (46, 18, D:3) an adder skeleton (46, 30, D:3) a +0 club (48, 30, D:3) a +0 club a +0 animal skin a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (49, -16, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 30, D:3) a +0 club a goblin corpse (skeletalised by now) (50, 29, D:3) a +0 dagger (50, 30, D:3) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (51, 29, D:3) a +0 dagger a +0 dagger (52, 21, D:3) an adder corpse (skeletalised by now) (55, 3, D:3) a rat corpse (skeletalised by now) (57, -4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, -1, D:3) a +0 club Level 4 of the Dungeon (5, 3, D:4) a +6 ring of strength (6, -5, D:4) a +0 dagger a goblin skeleton (12, 29, D:4) a +0 hand axe of electrocution (12, 31, D:4) a hound corpse (skeletalised by now) (15, 6, D:4) 2 poisoned darts (20, 28, D:4) 6 poisoned darts a +0 dagger (20, 33, D:4) a +0 whip a ball python skeleton (21, 33, D:4) a +0 spear a +0 whip a gnoll skeleton (24, -7, D:4) the felid corpse of Natasha (skeletalised by now) (31, 17, D:4) the felid corpse of Natasha (skeletalised by now) (41, 16, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (42, 16, D:4) a +0 club an orc corpse (skeletalised by now) (44, 14, D:4) a +0 morningstar (44, 15, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (52, -11, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -1, D:5) an adder corpse (3, -1, D:5) a +0 trident 3 boomerangs an orc corpse (6, 4, D:5) a water moccasin corpse (10, 9, D:5) a +0 flail (15, 8, D:5) a bombardier beetle corpse (25, -8, D:5) a +0 spear (27, 6, D:5) a +0 short sword (28, 2, D:5) a +0 flail a +0 hand axe a +0 scale mail (28, 3, D:5) a +0 club a +0 leather armour an orc corpse (30, -13, D:5) 4 gold pieces (30, -2, D:5) a +0 spear (30, 3, D:5) a +0 dagger the Ecumenical Temple