1lSu2w Level 1 of the Dungeon [Shop] Itrosis's Assorted Antiques a scroll of vulnerability (120 gold) a potion of haste (300 gold) a potion of might (120 gold) a condenser vane (1200 gold) a +0 robe (27 gold) a condenser vane (1200 gold) a +3 chain mail of cold resistance (840 gold) a +0 dagger (60 gold) a +0 cloak (135 gold) (2, 23, D:1) a +0 short sword a stone (11, 15, D:1) a +0 whip a kobold skeleton (13, 33, D:1) a jackal corpse (skeletalised by now) (22, -8, D:1) a bat corpse (skeletalised by now) (28, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 33, D:1) a frilled lizard corpse (skeletalised by now) (44, 1, D:1) a +0 short sword 2 stones a kobold skeleton Level 2 of the Dungeon [Shop] Xarem's Assorted Antiques a +0 scale mail (76 gold) the +0 robe of Forking Paths {rElec rC+} (416 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. the ring of Qouserud {rF- Str+6 Int+6} (923 gold) [ring of strength] rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). a scroll of enchant armour (142 gold) a +0 ring mail (76 gold) a scroll of identify (38 gold) a +0 falchion (57 gold) a +0 ring mail (76 gold) the amulet "Nyixusomm" {Reflect Harm rCorr SH+5} (809 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). (5, -3, D:2) an adder corpse (skeletalised by now) (16, 8, D:2) a hobgoblin skeleton (19, -7, D:2) a bat skeleton (19, 10, D:2) a frilled lizard skeleton (20, -7, D:2) a +0 robe (30, 13, D:2) a +0 dagger (34, -6, D:2) a +0 leather armour (34, 16, D:2) a +0 robe (35, 13, D:2) a bat corpse (skeletalised by now) (40, -7, D:2) a +0 dagger a +0 dagger a goblin skeleton an adder skeleton (42, 17, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (43, -9, D:2) a +0 falchion (53, -1, D:2) a +0 hand axe (60, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (2, 13, D:3) a scroll of revelation (16, 13, D:3) a wand of paralysis (5) (17, 19, D:3) a potion of curing (22, 22, D:3) a +0 mace a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, -7, D:4) a ball python corpse (10, 4, D:4) a +0 club a gnoll corpse (skeletalised by now) (10, 5, D:4) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 9, D:4) a +0 dagger (16, -5, D:4) a +0 club (17, -16, D:4) a scroll of immolation (17, -10, D:4) a +0 whip (17, -9, D:4) a +0 spear a +0 halberd (22, -20, D:4) a ring of protection from cold