Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 5426955908495625264 20 1lSu2w the Vexing (level 2, 0/21 HPs) Began as a Human Wanderer on Oct 10, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:33 (878 turns). 1lSu2w the Vexing (Human Wanderer) Turns: 878, Time: 00:02:34 Health: 0/21 AC: 2 Str: 13 XL: 2 Next: 79% Magic: 3/3 EV: 10 Int: 13 God: Gold: 55 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: enlightened, flying A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 dagger Missiles d - 6 boomerangs e - 4 poisoned darts Armour c - a +0 robe (worn) Wands p - a wand of polymorph (5) Scrolls b - a scroll of blinking c - 2 scrolls of identify {unknown} Potions f - a potion of invisibility {unknown} j - a potion of might {unknown} Skills: + Level 1.3 Fighting - Level 1.0 Maces & Flails - Level 1.0 Armour + Level 0.6 Stealth + Level 1.2 Spellcasting - Level 3.1 Hexes + Level 0.0 Summonings - Level 0.5 Necromancy + Level 0.0 Ice Magic - Level 3.0 Evocations - Level 1.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 10% N/A 36% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Summon Ice Beast Ice/Summ 0% N/A 63% 3 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You pick up a parchment of Summon Ice Beast and begin reading... You add the spell Summon Ice Beast to your library. Okay, then. Okay, then. There is a stone staircase leading down here. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. A quokka comes into view. You barely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. The quokka closely misses you. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka barely misses you. You completely miss the quokka. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka closely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you. x2 You hit the quokka but do no damage. The quokka barely misses you. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The quokka bites you. You die... . ## ...#.####### #.........#### #.@r.....# # #.###.##.# ########### #.# .)........# #.# ####.####.# #.# ####.# #.# #.# .....# #.# #.# ###### ### ##'############ ♣♣♣♣..<.~~≈≈≈≈~≈~###### You could see a quokka. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Human Wanderer began the quest for the Orb. 0 | D:1 | 1lSu2w set off with the following items: a +0 mace, a +0 | robe, a wand of polymorph (5), a scroll of blinking; and | the following spell memorised: Slow; and the following | spells available to memorise: Gloom, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 175 | D:1 | Reached skill level 1 in Fighting 200 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/3 544 | D:1 | HP: 1/21 [hobgoblin (5)] 878 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Maces & Flails | | 1.0 Armour | | 1.0 Stealth | | 0.6 Spellcasting | | 1.2 Hexes | | 3.1 Necromancy | | 0.5 Evocations | | 3.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Attack: Normal || 73 Melee: Mace || 41 Dagger || 27 Unarmed || 5 Cast: Slow || 17 Drink: Enlightenment || 1 Lignification || 1 Armour: Robe || 50 None || 3 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 891 | 891 | 0 | 0 | 684 | 1 | 891.0 | Dungeon | 891 | 891 | 0 | 0 | 684 | 1 | 891.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts