Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 8214525085349587139 154 1lSu2w the Changeling (level 5, -4/61 HPs) Began as a Human Wanderer on June 18, 2025. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:05:59 (2803 turns). 1lSu2w the Changeling (Human Wanderer) Turns: 2803, Time: 00:06:00 Health: -4/61 AC: 2 Str: 15 XL: 5 Next: 35% Magic: 5/5 EV: 16 Int: 9 God: Gold: 78 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . e - melded +0 leather armour rPois . c - +0 helmet rElec . l - +0 cloak rCorr . (gloves unavailable) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.09/turn %: no passive effects @: berserking, flux-form, enlightened, flying, glowing, very quick A: contaminating, glow, weak attacks, explore regen a: End Transformation You were in a sewer. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 sling Armour c - a +0 helmet (worn) e - a +0 leather armour (melded) j - an orb of light l - a +0 cloak (worn) Scrolls o - a scroll of noise {unknown} q - a scroll of blinking {unknown} Potions d - 2 potions of brilliance m - a potion of haste {unknown} n - a potion of curing {unknown} p - a potion of moonshine {unknown} Baubles b - a flux bauble Skills: + Level 3.3 Fighting - Level 1.0 Ranged Weapons - Level 3.0 Stealth + Level 3.0 Unarmed Combat - Level 5.1 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 52% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regain HP and MP as you explore. Message History The adder poisons you! The ball python bites you but does no damage. You hit the adder. The adder begins to glow. The adder is lightly wounded. You feel sick. The adder misses you. The ball python barely misses you. The ball python closely misses you. A river rat comes into view. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. The ball python completely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The adder misses you. The ball python closely misses you. The ball python misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is lightly wounded. The ball python completely misses you. The ball python barely misses you. You hit the adder. The adder glows dangerously bright. The adder is heavily wounded. You feel sick. The adder barely misses you. The ball python closely misses you. x2 You hit the adder. You kill the adder! You feel sick. Your Unarmed Combat skill increases to level 3! You hit the ball python. You kill the ball python! You feel sick. You are no longer poisoned. You barely miss the rat. You punch the rat! You kill the rat! You hit the river rat. The river rat begins to glow. The river rat is heavily wounded. You hit the river rat but do no damage. The river rat glows dangerously bright. The river rat is heavily wounded. The river rat bites you! You die... #......~~≈≈≈~~... ......~~≈≈≈~~... #......~~≈~~..# #.....~~≈≈≈.~# #.....~≈≈≈..## ####......~~≈~..## #∩# #.....~~≈..... #†###.....~≈~..... #..#....p..≈~~.... ##.....†r..~~~.... ##........≈≈..... ##......†~~..... ##.....~~~~~.... #.....~~≈≈~.~..# ##.....~~≈≈~≈~.## #..#...~~≈≈≈~~.# #.###..~≈≈≈≈≈.... You could see a river rat (heavy contam). Vanquished Creatures An orc wizard (D:3) 4 adders (Sewer) 2 river rats (Sewer) A ribbon worm (D:2) 2 dart slugs (D:2) 7 orcs (D:2) 8 endoplasms 2 giant cockroaches 3 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 5 ball pythons 6 bats (D:1) 4 frilled lizards (D:1) 7 goblins 6 kobolds 13 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Human Wanderer began the quest for the Orb. 0 | D:1 | 1lSu2w set off with the following items: a +0 sling, 5 flux | baubles, a +0 helmet, a potion of brilliance, a +0 leather | armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 212 | D:1 | Reached XP level 2. HP: 3/22 MP: 2/2 727 | D:1 | Reached skill level 1 in Unarmed Combat 908 | D:1 | Reached XP level 3. HP: 22/28 MP: 3/3 2334 | D:2 | Reached XP level 4. HP: 5/34 MP: 4/4 2440 | D:3 | Found a glowing drain. 2464 | Sewer | Entered a sewer 2712 | Sewer | Reached XP level 5. HP: 24/41 MP: 5/5 2799 | Sewer | HP: 3/61 [poisoned by an adder] 2803 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_basic, lightli_corner_chamber D:3: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, cheibrodos_sewer_entry_drain, minmay_misc_feat_iff, hangedman_decor_clover_reticule Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 1 2 3 | 3.0 Stealth | 3 | 3.0 Fighting | 3 | 3.3 Ranged Weapons | | 1.0 Shapeshifting | | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 275 | 116 || 391 Punch | 2 | || 2 Fire: Sling | 2 | || 2 Use: Scroll | 1 | 2 || 3 Potion | 1 | 3 || 4 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 117 | 17 || 134 Skin | 61 | 49 || 110 Dodge: Dodged | 220 | 73 || 293 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2795 | 2721 | 74 | 257 | 1721 | 4 | 698.8 | Dungeon | 2463 | 2389 | 74 | 257 | 1534 | 3 | 821.0 | Sewer | 331 | 331 | 0 | 0 | 187 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1462 daAuts D:2: 953 daAuts Sewer: 331 daAuts D:3: 47 daAuts