1lSu2w Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -5, D:1) a gnoll skeleton (9, 3, D:1) a gnoll skeleton (21, 22, D:1) a +0 ring mail (22, 14, D:1) a +0 ring mail (22, 23, D:1) a stone (23, 23, D:1) a +0 club a goblin skeleton (25, -18, D:1) a +0 sling (26, 21, D:1) a jackal skeleton (27, 21, D:1) a jackal skeleton (36, 16, D:1) a +0 ring mail (38, 2, D:1) a ball python skeleton (40, 5, D:1) a rat skeleton (41, 5, D:1) a +0 short sword (45, 4, D:1) 5 stones (51, 16, D:1) a rat corpse (skeletalised by now) (52, 9, D:1) a ring of magical power (53, 17, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (55, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 22, D:2) a +0 dagger (1, 24, D:2) a +0 pair of boots (3, -11, D:2) 6 stones (3, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 14, D:2) a staff of alchemy (9, 18, D:2) a book of Armaments (11, 6, D:2) a hobgoblin corpse (skeletalised by now) (26, 1, D:2) the +6 dagger of the Krait {drain, Fly Str+6} Fly: It grants you flight. Str+6: It affects your strength (+6). (32, -3, D:2) an adder corpse (33, -4, D:2) a +0 robe (42, 21, D:2) a scarf of harm Level 3 of the Dungeon (0, 0, D:3) a +0 short sword