Dungeon Crawl Stone Soup version 0.33-a0-575-gbb9e8c554f (webtiles) character file. Game seed: 7455781053635268608 38 1lSu2w the Magician (level 3, 0/27 HPs) Began as a Djinni Air Elementalist on Dec 17, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1026 turns). 1lSu2w the Magician (Djinni Air Elementalist) Turns: 1026, Time: 00:00:53 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 65% Gold: 54 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . g - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} f - a scroll of butterflies {unknown} Potions c - a potion of haste {unknown} d - 2 potions of enlightenment {unknown} e - a potion of berserk rage {unknown} h - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Airstrike Air 7% 2d(1-17) 38% 4 d - Apportation Tloc 28% N/A 4% 1 s - Swiftness Air 14% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the adder. The adder is almost dead. The adder closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder is struck by an arc of lightning. You kill the adder! You are struck by an arc of lightning. You see here an adder corpse. Found a stone staircase leading down. Found an escape hatch in the floor. There is a stone staircase leading down here. An orc priest comes into view. It is wielding a +0 dagger. The zap hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! The orc priest looks braver for a moment. The zap hits the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear a shout! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The zap misses the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The zap hits the orc priest. The orc priest is severely wounded. An orc wizard comes into view. It is wielding a +0 dagger. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #~~~~###...##.# #~~~~#......# #~.........# #..........# ###.#.....## #.#.....# #.###.### ###############.# #.# {.o>...@.>....#.# #.# #############.#.# #.# .........†.###.# ########.......# ######### You could see an orc priest. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A bat (D:1) 3 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 7 jackals 5 kobolds (D:1) 2 ball pythons A frilled lizard (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | 1lSu2w set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 135 | D:1 | Found Nomal's Vocational Training. 173 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 506 | D:1 | Found a faded altar of an unknown god. 744 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 744 | D:2 | Learned a level 1 spell: Apportation 807 | D:2 | Reached skill level 1 in Fighting 1026 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_rooms, shapermc_ecumenical_altar_totnotflames, chequers_garden, dreamdust_mushroom_princess, serial_bayou_pond_d, supply_closet_lemuel, nicolae_shop_vocational D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Fighting | 1 | 1.2 Stealth | 2 | 2.1 Dodging | | 2.7 Action || total ---------------------------++------- Cast: Shock || 45 Static Discharge || 1 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1025 | 972 | 53 | 0 | 875 | 2 | 512.5 | Dungeon | 1025 | 972 | 53 | 0 | 875 | 2 | 512.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 725 daAuts D:2: 299 daAuts