1lSu2w Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (5, 12, D:1) a jackal skeleton (6, 13, D:1) a +0 club (6, 14, D:1) a jackal skeleton (10, 24, D:1) a goblin corpse (skeletalised by now) (18, 49, D:1) 6 stones (19, 44, D:1) 3 stones (20, -2, D:1) a +0 club (35, 13, D:1) a +0 robe (39, 6, D:1) a quokka skeleton (51, 25, D:1) a quokka corpse (skeletalised by now) (52, 16, D:1) 5 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) 7 stones (7, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 0, D:2) 6 boomerangs (19, -7, D:2) a +0 leather armour (20, -13, D:2) 8 stones (22, -14, D:2) a +0 club (23, -16, D:2) a bat skeleton (28, -12, D:2) a rat skeleton (35, -21, D:2) a frilled lizard skeleton (35, -1, D:2) a +0 hand axe (39, -17, D:2) a +0 ring mail (40, -18, D:2) a +0 spear (41, -22, D:2) a +1 dagger of venom a goblin skeleton a quokka skeleton (46, -13, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds