Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 8101729055786801038 1 1lSu2w the Vexing (level 1, -1/16 HPs) Began as a Human Wanderer on Sept 16, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (150 turns). 1lSu2w the Vexing (Human Wanderer) Turns: 150, Time: 00:00:46 Health: -1/16 AC: 2 Str: 12 XL: 1 Next: 20% Magic: 3/3 EV: 10 Int: 12 God: Gold: 30 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . g - +0 hand axe rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) Missiles b - 9 boomerangs (quivered) Armour d - a +0 robe (worn) Scrolls e - a scroll of fog f - a scroll of noise {unknown} Potions c - a potion of haste Skills: + Level 2.0 Fighting - Level 1.0 Throwing - Level 1.0 Armour + Level 0.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 8% 2 Dazzling Flash Hex/Fire 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The goblin shouts! You barely miss the goblin. The goblin completely misses you. You hit the goblin. You kill the goblin! You now have 30 gold pieces (gained 7). You see here a +0 hand axe. g - a +0 hand axe g - a +0 hand axe (weapon) You drop a +0 club. Things that are here: a +0 dagger; a goblin corpse Found a robe. You see here a +0 robe. A quokka comes into view. Found 10 gold pieces. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka closely misses you. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You miss the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you. You miss the quokka. The quokka is severely wounded. The quokka bites you. You completely miss the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. Okay, then. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ########## $........ #r....... #@# #.# #.# #.# #.###### #......# ######.# #.# #.# You could see a quokka. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Human Wanderer began the quest for the Orb. 0 | D:1 | 1lSu2w set off with the following items: a +0 club, 9 | boomerangs, a potion of haste, a +0 robe, a scroll of fog; | and the following spell memorised: Slow; and the following | spells available to memorise: Jinxbite, Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 150 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring Action || total ---------------------------++------- Melee: Hand axe || 8 Club || 3 Armour: Robe || 13 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 116 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 116 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts