Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 162666918201491235 17 1lSu2w the Apothecary (level 2, 0/28 HPs) Began as a Vampire Alchemist on Sept 13, 2024. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:00:55 (1174 turns). 1lSu2w the Apothecary (Vampire Alchemist) Turns: 1174, Time: 00:00:56 Health: 0/28 AC: 21 Str: 7 XL: 2 Next: 44% Magic: 5/5 EV: 2 Int: 17 God: Gold: 92 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv + (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, lethally poisoned (0 -> -2), tree-form, healing quickly A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, alive, (fangs 3), see invisible, vampiric 1 a: Exsanguinate You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles i - 2 throwing nets Armour a - a +0 robe (melded) Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of teleportation {unknown} f - a scroll of fog {unknown} g - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 3.5 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your natural rate of healing is slightly increased. ((You have razor-sharp teeth.)) You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History You now have 92 gold pieces (gained 16). Found a short sword. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom. Sigmund shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. Found 7 stones. Sigmund points at you and mumbles some strange words. You are confused. You're too confused to cast spells. You're too confused to cast spells. You are too confused! Found 2 gold pieces. Sigmund points at you and mumbles some strange words. You are more confused. Sigmund hits you from afar with a +2 scythe of venom! You are lethally poisoned! You feel very sick. You see here a +0 short sword. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You see here a +0 short sword. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Okay, then. You are too confused! Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You are too injured to fight recklessly! You're too confused to cast spells. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .........#.####.. $# ##.........##...##(# # #...............#.##.# ####................... ...#................. .................@. .....##..........# .....###...##...####### ........#.....#.♣.....# .....##.....#.........# .....######...........# ....## #####.......# .....# ######### .....# .....# .....# ...[.# There were no monsters in sight! Vanquished Creatures 3 ball pythons 2 bats 2 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:2) 3 frilled lizards A kobold (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 431 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 935 | D:2 | Reached skill level 1 in Conjurations 1162 | D:2 | Noticed Sigmund 1173 | D:2 | HP: 1/28 [poisoned by Sigmund] 1174 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross D:2: layout_rooms, chequers_ecumenical_altar_island, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Dodging | | 2.4 Stealth | | 3.5 Spellcasting | | 2.2 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 1 Cast: Sting || 32 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 2