Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 7919763376630137444 31 1lSu2w the Apothecary (level 3, 0/25 HPs) Began as a Vampire Alchemist on Sept 12, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (983 turns). 1lSu2w the Apothecary (Vampire Alchemist) Turns: 983, Time: 00:01:42 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 7% Magic: 0/6 EV: 11 Int: 19 God: Gold: 32 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} Skills: + Level 0.3 Fighting + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel clever. x2 You can now turn into a vampire bat when bloodless. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 68% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The hobgoblin shouts! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, constricting you, poisoned, 68% to hit) The sting hits the ball python. The ball python looks even sicker. You kill the ball python! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (68% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! The endoplasm attacks as it pursues you! The endoplasm closely misses you. Okay, then. You aren't carrying any potions. The air fills with toxic fumes! As you read the scroll labelled SIBYUQUMISS, it crumbles to dust. It was a scroll of poison. The endoplasm closely misses you. The endoplasm barely misses you. You begin bloodletting. You continue bloodletting. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You continue bloodletting. The endoplasm hits you. You die... #.. ......>.... #.. §§§§§..... #.######§§§!..... #....†.#§§§....J. ##.#.#..§§g# ##.....##§## #..#.#.##g# #......##J# #.....###@##### ########....#§§§§§§§§# #...##...PP.#§§§§§§§§#### ###.##....P######§§§§§§§##### #.##...P.#_#..#§§#§##§....# #.####P~P#.#..#§§§§§§..##.##### #.# #..#PP.~..§P§§§§§..)...†.. #.# #P.#..~...§§§§§§§.###.#### #.# #.)#...⌠⌠.........# #.#### You could see an endoplasm and 2 hobgoblins. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 5 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 425 | D:1 | Reached skill level 1 in Conjurations 802 | D:1 | Found a faded altar of an unknown god. 976 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 976 | D:1 | Reached XP level 3. HP: 4/24 MP: 3/6 983 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, glass_columns_a, wander_ebering_terrifying_dragon_lair Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 3.6 Spellcasting | | 2.3 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 4 Cast: Sting || 54 Ability: Exsanguinate || 1 Use: Potion || 1 Scroll || 1 Armour: Robe || 25 Dodge: Dodged || 23