Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 12389334550758933057 90 1lSu2w the Sneak (level 4, -1/32 HPs) Began as a Vampire Alchemist on Sept 12, 2024. Slain by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:02:28 (3038 turns). 1lSu2w the Sneak (Vampire Alchemist) Turns: 3038, Time: 00:02:28 Health: -1/32 AC: 2 Str: 7 XL: 4 Next: 32% Magic: 8/8 EV: 12 Int: 19 God: Gold: 141 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -4), very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a +4 ring of protection Scrolls g - a scroll of poison {unknown} h - 2 scrolls of enchant armour {unknown} i - a scroll of fear {unknown} j - a scroll of vulnerability {unknown} l - a scroll of identify {unknown} Potions c - a potion of degeneration {unknown} d - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: + Level 1.0 Fighting - Level 3.0 Dodging + Level 4.1 Stealth + Level 2.6 Spellcasting + Level 1.0 Conjurations + Level 3.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 c - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Freeze Ice 8% 1d3 16% 1 Olgreb's Toxic Radiance Alch 17% N/A 32% 4 Hailstorm Conj/Ice 4% 3d5 36% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The ogre shouts! You hear a shout! Found 12 gold pieces and a chain mail. There is a stone staircase leading up here. The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. A hobgoblin comes into view. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, chance to affect: 77%) You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Parts of your body briefly turn crystalline. You are poisoned. You feel very sick. Casting: Mephitic Cloud (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, poisoned, chance to affect: 77%) You miscast Mephitic Cloud. Nothing appears to happen. You feel sick. The ogre closely misses you. Okay, then. The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. You feel sick. Magic courses through your body. You feel sick. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ... .## ...## #.. .....####..### ............# #..........# #.[........# ..#...$....# #..g..O@..# ..........# ..##.####.# .. .# ..# # . You could see an ogre (very poisoned) and a hobgoblin. Vanquished Creatures A gnoll (D:1) 4 adders A dart slug (D:1) 4 ball pythons 3 bats 7 endoplasms A giant cockroach (D:3) 2 goblins 5 hobgoblins 4 quokkas 2 frilled lizards (D:1) 3 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 507 | D:1 | Reached skill level 1 in Conjurations 759 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 759 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 894 | D:1 | Learned a level 3 spell: Mephitic Cloud 1921 | D:3 | Reached skill level 4 in Stealth 1921 | D:3 | Reached XP level 4. HP: 31/31 MP: 3/7 2727 | D:3 | Reached skill level 1 in Fighting 2834 | D:3 | Found a faded altar of an unknown god. 3033 | D:4 | Noticed an ogre 3038 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_basic D:3: layout_loops_corners, chequers_ecumenical_altar_twisty D:4: layout_rooms, good_gods_mini_temple, mainiacjoe_overflow_boulevard, hangedman_ru_absence, dreamdust_wishing_well, nicolae_half_adder, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.0 Stealth | 4 | 4.1 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Spellcasting | | 2.6 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Bite | 1 | || 1 Dagger | 7 | || 7 Cast: Sting | 73 | 29 || 102 Use: Potion | | 1 || 1 Armour: Robe | 24 | 2 || 26 Dodge: Dodged | 20 | 9 || 29