Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 14153167219141403708 33297 1lSu2w the Arsonist (level 13, -5/111 HPs) Began as a Mountain Dwarf Hedge Wizard on Sept 1, 2024. Was an Elder of Sif Muna. Slain by a dire elephant (32 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:47:40 (22608 turns). 1lSu2w the Arsonist (Mountain Dwarf Hedge Wizard) Turns: 22608, Time: 00:47:41 Health: -5/111 AC: 11 Str: 14 XL: 13 Next: 36% Magic: 3/26 EV: 10 Int: 25 God: Sif Muna [****..] Gold: 290 SH: 0 Dex: 9 Spells: 1/31 levels left rFire . . . b - +9 dagger of Fedhas's Envy {freeze, Int+6} rCold . . . (no shield) rNeg . . . L - +0 steam dragon scales rPois . c - +0 hat rElec . g - scarf {repulsion} rCorr + j - +0 pair of gloves SInv . m - +0 pair of boots Will +.... (no amulet) Stlth +++ i - +4 ring of protection HPRegen 0.38/turn G - ring of Rietzan {rCorr Slay+4} MPRegen 0.20/turn %: repel missiles @: no status effects A: runic magic, artefact enchanting a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 5 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Bailey. You collected 730 gold pieces. You spent 440 gold pieces at shops. Inventory: Hand Weapons b - the +9 dagger of Fedhas's Envy (weapon) {freeze, Int+6} (You found it on level 2 of the Dungeon) Int+6: It affects your intelligence (+6). Missiles H - 2 curare-tipped darts K - 2 javelins Armour c - a +0 hat (worn) g - a scarf of repulsion (worn) j - a +0 pair of gloves (worn) m - a +0 pair of boots (worn) L - +0 steam dragon scales (worn) Magical Staves a - a staff of conjuration Jewellery f - an amulet of faith i - a +4 ring of protection (left hand) k - a ring of flight p - a ring of protection from cold x - a ring of protection from fire G - the ring of Rietzan (right hand) {rCorr Slay+4} (You found it on level 6 of the Dungeon) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rCorr: It protects you from acid and corrosion. M - a ring of positive energy Q - a ring of ice Wands w - a wand of light (11) D - a wand of charming (10) E - a wand of flame (25) Scrolls q - 2 scrolls of enchant weapon {unknown} r - 3 scrolls of fog {unknown} v - a scroll of vulnerability {unknown} y - 6 scrolls of blinking B - a scroll of acquirement {unknown} F - 4 scrolls of poison N - 2 scrolls of noise {unknown} O - 4 scrolls of teleportation P - 2 scrolls of enchant armour R - a scroll of amnesia S - a scroll of brand weapon {unknown} Potions d - 2 potions of lignification e - 2 potions of brilliance {unknown} h - a potion of cancellation {unknown} l - 12 potions of curing o - a potion of attraction {unknown} s - 3 potions of invisibility t - 5 potions of might u - 2 potions of ambrosia {unknown} z - 2 potions of magic A - 6 potions of enlightenment C - 3 potions of mutation I - 2 potions of heal wounds {unknown} J - a potion of haste {unknown} Miscellaneous n - a phantom mirror Skills: - Level 9.0 Fighting - Level 3.0 Short Blades - Level 1.3 Dodging - Level 5.0 Stealth + Level 9.7 Spellcasting + Level 9.3 Conjurations - Level 1.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations + Level 10.0 Fire Magic - Level 3.0 Air Magic - Level 3.0 Alchemy + Level 6.9 Invocations + Level 8.4 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Starburst Conj/Fire 28% 6d9 14% 6 b - Flame Wave Conj/Fire 57% 2d14 1% 4 c - Mephitic Cloud Conj/Alch/Air 37% N/A 1% 3 d - Fireball Conj/Fire 28% 3d12 2% 5 e - Sticky Flame Fire/Alch 44% 2d8 3% 4 f - Blink Tloc 54% N/A 2% 2 q - Plasma Beam Fire/Air 22% 2x1d34 47% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Dazzling Flash Hex/Fire 74% N/A 1% 3 Inner Flame Hex/Fire 37% N/A 1% 3 Grave Claw Necr 54% 2d10 2% 2 Lesser Beckoning Tloc 54% N/A 2% 2 Call Imp Summ 34% N/A 4% 2 Maxwell's Portable Pile Tloc 27% (3-9)d4 4% 3 Teleport Other Tloc 27% N/A 4% 3 Dispel Undead Necr 27% 3d13 14% 4 Olgreb's Toxic Radiance Alch 27% N/A 14% 4 Summon Mana Viper Hex/Summ 14% N/A 75% 5 Metabolic Englaciation Hex/Ice 6% N/A 80% 5 Dispersal Tloc 13% N/A 92% 6 Gell's Gavotte Tloc 13% 2d(17-25) 92% 6 Ignition Fire 29% 3d9 99% 8 Haunt Necr/Summ 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (5/5) D:9 Swamp (0/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (0/2) D:9 Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 [ D:6 : Annotations: D:2 gnoll named D:4 apport book Lair:3 3 runed translucent doors, Yjeari's ghost, journeyman GrMo Lair:5 exclusion: 3 doors Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The dire elephant is engulfed in noxious fumes. You hit the dire elephant. You freeze the dire elephant. The dire elephant is heavily wounded. The dire elephant is engulfed in noxious fumes. The dire elephant closely misses you. The dire elephant misses you. The dire elephant tramples itself! The dire elephant trunk-slaps itself. You puncture the dire elephant! You freeze the dire elephant. The dire elephant is almost dead. You hit the dire elephant. You freeze the dire elephant. The dire elephant is almost dead. The dire elephant is engulfed in noxious fumes. You hit the dire elephant. You freeze the dire elephant. The dire elephant is almost dead. You hit the dire elephant. You freeze the dire elephant. The dire elephant is almost dead. The dire elephant seems less confused. The dire elephant tramples you but does no damage. The dire elephant trunk-slaps you but does no damage. You see here a potion of degeneration. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dire elephant Aim: a dire elephant (almost dead, chance to affect: 29%) The ball explodes into a vile cloud! The stinking cloud engulfs the dire elephant. The dire elephant is almost dead. The stinking cloud engulfs you. You are engulfed in noxious fumes. The dire elephant is engulfed in noxious fumes. The dire elephant appears confused. The dire elephant tramples you!! You hold your ground! The dire elephant trunk-slaps you! * * * LOW HITPOINT WARNING * * * The dire elephant is engulfed in noxious fumes. The dire elephant is engulfed in noxious fumes. The dire elephant is engulfed in noxious fumes. You are too injured to fight recklessly! You hit the dire elephant. You freeze the dire elephant. The dire elephant is almost dead. The dire elephant tramples you!! You die... ..##.##.......................# ...#..##.............####..#..# ...#.###............## #....## .....####......##.### ##...P# .....##.#..#.#.....## #....## .......##....##.....# #P...## ..............##....######....# #.......