1lSu2w Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (1, 2, D:1) a +0 short sword (3, -18, D:1) 6 stones (4, -19, D:1) a +0 ring mail (5, -14, D:1) a frilled lizard corpse (skeletalised by now) (5, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -27, D:1) a +0 dagger (9, 1, D:1) a rat corpse (skeletalised by now) (10, -12, D:1) a rat corpse (skeletalised by now) (10, 6, D:1) a +0 quarterstaff (15, -35, D:1) a +0 club (20, -10, D:1) a rat skeleton (21, -18, D:1) a hobgoblin skeleton (23, -39, D:1) a +0 dagger (24, -40, D:1) a +0 short sword 2 stones (24, -21, D:1) a +0 club a goblin skeleton (25, -37, D:1) a +0 club (29, 0, D:1) a staff of death (47, -17, D:1) a goblin corpse (skeletalised by now) (47, -16, D:1) a +0 leather armour (48, -20, D:1) 5 stones a frilled lizard corpse (skeletalised by now) (48, -15, D:1) a serpent talisman Level 2 of the Dungeon [Shop] Vorch's Assorted Antiques a wand of digging (4) (436 gold) the +1 leather armour "Emocvef" {rF+ Str-4 Int+3 Stlth+} (564 gold) Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 scale mail (104 gold) the +5 short sword of the Sun {heavy, rElec rF+ Str-2 Dex+4} (1445 gold) Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. a +0 short sword (78 gold) a +0 whip (65 gold) a +0 heavy orcbow (215 gold) (0, 0, D:2) a rat skeleton (7, -11, D:2) 5 stones (18, 21, D:2) a +0 dagger (20, 38, D:2) a +0 short sword 2 stones (23, 27, D:2) 5 datura-tipped darts a hobgoblin skeleton (33, 16, D:2) a maw talisman (42, 24, D:2) a ball python skeleton (46, 6, D:2) a +0 dagger (56, 19, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, -2, D:3) a +0 club (19, -1, D:3) a +0 dagger 7 poisoned darts