Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17818999491749281880, deterministic pregen: 1 Command line: /usr/games/crawl-git-34678775c8 -name 1lSu2w -rc /dgldir/rcfiles/crawl-git/1lSu2w.rc -macro /dgldir/rcfiles/crawl-git/1lSu2w.macro -morgue /dgldir/morgue/1lSu2w/ -webtiles-socket /crawl-master/webserver/sockets/1lSu2w:2025-11-25.14:36:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 18 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x57c2ff3be9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x57c2ff3ccbba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x57c2ff3beeba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7c1286c44330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x57c2ff375f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x57c2ff36fbc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x57c2ff378630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x57c2ff379228]: bolt::fire() /usr/games/crawl-git-34678775c8(+0x863af3) [0x57c2ff73faf3]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x57c2ff745c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x57c2ff748cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x57c2ffb6d3c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x57c2ffb6fb39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x57c2ffb70665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x57c2ff2f2c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7c1286c291ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7c1286c2928b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x57c2ff2f3735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007c1286d0f7a7 in __GI___wait4 (pid=2645369, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007c1286d0f7a7 in __GI___wait4 (pid=2645369, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000057c2ff3bf08c in call_gdb (file=0x7c1286e034e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2583327\000\000\000\000\000" #2 0x000057c2ff3ccbd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764082072 dir = "/dgldir/morgue/1lSu2w/" name = "/dgldir/morgue/1lSu2w/crash-1lSu2w-20251125-144752.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7c1286e034e0 <_IO_2_1_stderr_> #3 0x000057c2ff3beeba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffd198e6600, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000057c2ff36fbc1 in bolt::affect_cell (this=this@entry=0x7ffd198e6600) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = random_map_in_depth, level layout type = open_caves, absdepth0 = 4 Level vaults: cheibrodos_fzero layout_cave_pools minmay_temple_entry_glassed_door gup_sewer_entry_bowl mrwooster_statue_mirror Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The iguana is moderately wounded. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana is moderately wounded. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana is moderately wounded. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is heavily wounded. The jinxing sprites lose interest in you. The iguana closely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The iguana bites you but does no damage. You barely miss the iguana. The iguana is heavily wounded. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is almost dead. You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you. You barely miss the iguana. The iguana is almost dead. The iguana bites you. You barely miss the iguana. The iguana is almost dead. A giggling sprite leaps out and smacks the iguana with its own front talon. You kill the iguana! The jinxing sprites lose interest in you. Unknown command. Okay, then. Unknown command. You feel your willpower return. Your icy armour cracks and falls away as you move. You see here an iguana corpse. Found an escape hatch in the ceiling. A jackal comes into view. The jackal barks! A jackal comes into view. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. A giggling sprite leaps out and smacks the jackal with its own front paw. You kill the jackal! You barely miss the jackal. A giggling sprite leaps out and smacks the jackal with its own front paw. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. A giggling sprite leaps out and smacks the jackal with its own front paw. You kill the jackal! The jinxing sprites lose interest in you. No target in view! You feel your willpower return. You see here a jackal corpse. An endoplasm comes into view. An endoplasm is nearby! Found a jewelled gold wand. The endoplasm quivers. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. A jackal comes into view. The jackal barks! You hit the endoplasm but do no damage. A giggling sprite leaps out and makes the endoplasm trip over its own pseudopods. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. A giggling sprite leaps out and smacks the endoplasm with its own pseudopod. You kill the endoplasm! A quokka comes into view. The jinxing sprites lose interest in you. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The quokka bites you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The quokka barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The quokka bites you. The jackal misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. A giggling sprite leaps out and makes the jackal trip over its own paws. The jackal is almost dead. The jackal bites you. You hit the jackal. You feel better. You kill the jackal! You hit the quokka but do no damage. A giggling sprite leaps out and makes the quokka trip over its own feet. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! The sprites lose interest in your situation. b - a wand of light (9) You feel your willpower return. A clockroach comes into view. You see here a scroll labelled VELAUTH GAKK. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the clockroach. The clockroach is lightly wounded. A giggling sprite leaps out and makes the clockroach trip over its own legs. The clockroach is moderately wounded. The clockroach bites you. You hit the clockroach. The clockroach is heavily wounded. A giggling sprite leaps out and makes the clockroach trip over its own legs. You kill the clockroach! No target in view! n - 2 scrolls labelled VELAUTH GAKK (gained 1) The sprites lose interest in your situation. You feel your willpower return. You see here a clockroach corpse. Things that are here: a quokka corpse; a jackal corpse You open the door. A scorpion comes into view. Found a potion of curing. There is an open door here. The helpless scorpion fails to defend itself. You puncture the scorpion! You kill the scorpion! Your Short Blades skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 7! There is an open door here. Found an escape hatch in the floor. c - 6 potions of curing (gained 1) You open the door. There is an open door here. Found a stone staircase leading up. No target in view! A bombardier beetle comes into view. The helpless bombardier beetle fails to defend itself. You puncture the bombardier beetle! The bombardier beetle is almost dead. The bombardier beetle misses you. Casting: Ozocubu's Armour (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The bombardier beetle barely misses you. Casting: Ozocubu's Armour (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, chance to affect: 44%) The bombardier beetle resists with some effort. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, chance to affect: 44%) The bombardier beetle looks drowsy... The helpless bombardier beetle fails to defend itself. You impale the bombardier beetle!! You kill the bombardier beetle! Your icy armour cracks and falls away as you move. c - 7 potions of curing (gained 1) c - a scroll labelled KUTORCH XIJAV Found a stone staircase leading up. Done exploring. Done exploring. Unknown command. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a runed golden amulet, a potion of curing and 12 gold pieces. Found two stone staircases leading down and a stone staircase leading up. There is a stone staircase leading up here. A gnoll and a clockroach come into view. The bombardier beetle barely misses you. There is a stone staircase leading up here. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You climb upwards. There is a stone staircase leading down here. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (chance to affect: 45%) The bombardier beetle looks drowsy... The helpless bombardier beetle fails to defend itself. You puncture the bombardier beetle! The bombardier beetle is almost dead. The bombardier beetle bites you. You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. You feel better. You kill the bombardier beetle! The liquid fire burns you! Your Armour skill increases to level 2! You shake off some of the fire as you move. The liquid fire burns you! You see here a bombardier beetle corpse. You shake off some of the fire as you move. The liquid fire burns you! The sprites lose interest in your situation. You shake off the liquid fire. There is a stone staircase leading down here. You start resting. Magic restored. You feel your willpower return. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The clockroach sprays sand from its hourglass at you. The blast of sand hits you! There is a stone staircase leading up here. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. The clockroach closely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, chance to affect: 45%) The clockroach resists with some effort. The clockroach sprays sand from its hourglass at you. The blast of sand hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, chance to affect: 45%) The clockroach looks drowsy... The helpless clockroach fails to defend itself. You impale the clockroach!! You feel better. You kill the clockroach! You hear the slow rusting of a distant drain. An orc comes into view. It is wielding a +0 club. The orc shouts! A scorpion comes into view. An orc warrior comes into view. It is wielding a +0 trident. Found a robe. A hound comes into view. The orc misses you. The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc hits you but does no damage. The orc hits you but does no damage. The scorpion stings you. There is a stone staircase leading up, spattered with blood here. The gnoll shouts! The orc hits you but does no damage. The scorpion closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (chance to affect: 45%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The orc misses you. The scorpion stings you but does no damage. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (chance to affect: 45%) The scorpion looks drowsy... The orc hits you but does no damage. The helpless scorpion fails to defend itself. You impale the scorpion!! You feel better. You kill the scorpion! The orc closely misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (chance to affect: 62%) The orc looks drowsy... The helpless orc fails to defend itself. You impale the orc!! You kill the orc! There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Unknown command. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a very distant drain. The hound misses you. The gnoll hits you but does no damage. The hound bites you. There is a stone staircase leading up, spattered with blood here. The hound misses you. The gnoll hits you from afar with a +0 spear! The hound bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (chance to affect: 53%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The hound bites you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (chance to affect: 53%) The hound looks drowsy... The helpless hound fails to defend itself. You impale the hound!! You feel better. You kill the hound! There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You see here a +0 club. Magic restored. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a drain very nearby. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. Found 12 gold pieces. There is a stone staircase leading up here. The orc wizard shouts! The black bear growls angrily. You hit the black bear. The black bear is lightly wounded. The black bear bites you but does no damage. The black bear claws you but does no damage. x2 The dart slug launches a dart at you. The slug dart hits you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (lightly wounded, chance to affect: 45%) The black bear looks drowsy... The helpless black bear fails to defend itself. You impale the black bear!! The black bear is almost dead. The orc hits you with a +0 club. The black bear bites you. The black bear claws you. The black bear closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A ribbon worm comes into view. The orc hits you but does no damage. The black bear barely misses you. The black bear claws you. The black bear barely misses you. The dart slug launches a dart at you. The slug dart hits you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. The black bear attacks as it pursues you! The black bear closely misses you. The black bear claws you but does no damage. The black bear claws you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The black bear goes berserk! You hit the black bear but do no damage. The black bear is almost dead. The black bear bites you but does no damage. The black bear claws you. The black bear claws you but does no damage. You barely miss the black bear. The black bear is almost dead. A giggling sprite leaps out and makes the black bear trip over its own paws. The black bear is almost dead. The black bear bites you. The black bear claws you. The black bear barely misses you. The black bear misses you. The black bear claws you but does no damage. The black bear barely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The black bear completely misses you. The black bear barely misses you. The black bear misses you. You hit the black bear. You feel better. The black bear is almost dead. The black bear bites you! The black bear barely misses you. x2 The black bear closely misses you. The black bear barely misses you. x2 You completely miss the black bear. The black bear is almost dead. The black bear seems less drained. The black bear misses you. The black bear claws you but does no damage. x2 You hit the black bear but do no damage. The black bear is almost dead. The black bear closely misses you. The black bear barely misses you. The black bear claws you but does no damage. You hit the black bear but do no damage. The black bear is almost dead. The black bear bites you but does no damage. The black bear misses you. The black bear claws you but does no damage. You hit the black bear but do no damage. The black bear is almost dead. The black bear closely misses you. The black bear claws you. The black bear closely misses you. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, chance to call a sprite on attack: 46%, 79% to hit) The bolt of light hits the black bear! You kill the black bear! The bolt of light hits the orc! You kill the orc! Your icy armour cracks and falls away as you move. The jinxing sprites lose interest in you. There is a stone staircase leading down here. You see here a black bear corpse. You start resting. The sprites lose interest in your situation. You start resting. You feel your willpower return. You start resting. Magic restored. HP restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a drain very nearby. The orc misses you. The orc hits you with a +0 flail. There is a stone staircase leading up, spattered with blood here. You hit the orc. The orc is severely wounded. The orc hits you with a +0 flail. The orc wizard hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. You see here a black bear corpse. Casting: Ozocubu's Armour (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. Nothing appears to happen. The orc closely misses you. The dart slug bites you but does no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you. Casting: Ozocubu's Armour (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 46%) The orc wizard looks drowsy... The orc barely misses you. The dart slug barely misses you. The helpless orc wizard fails to defend itself. You puncture the orc wizard! You kill the orc wizard! The orc barely misses you. Your Ice Magic skill increases to level 3! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (severely wounded, chance to affect: 63%) The orc looks drowsy... The dart slug launches a dart at you. The slug dart hits you but does no damage. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! The dart slug misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (chance to affect: 63%) The dart slug looks drowsy... The helpless dart slug fails to defend itself. You impale the dart slug!! You feel better. You kill the dart slug! There is a stone staircase leading down here. You see here a black bear corpse. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Magic restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a drain very nearby. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a stone staircase leading up, spattered with blood here. You struggle to detach yourself from the web. You struggle to detach yourself from the web. You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, chance to affect: 54%) The ribbon worm resists with significant effort. The ribbon worm barely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (chance to affect: 54%) The ribbon worm looks drowsy... The helpless ribbon worm fails to defend itself. You impale the ribbon worm!! You feel better. You kill the ribbon worm! Your Stealth skill increases to level 4! There is a stone staircase leading up, spattered with blood here. Found 15 gold pieces. Found a whip. Found a brown potion. A bombardier beetle comes into view. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (chance to affect: 46%) Okay, then. Found a golden ring. The bombardier beetle closely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (chance to affect: 46%) The bombardier beetle looks drowsy... The helpless bombardier beetle fails to defend itself. You impale the bombardier beetle!! You kill the bombardier beetle! An ogre and an iguana come into view. An adder and a howler monkey come into view. Found a scale mail. Found an escape hatch in the floor. The adder moves out of view. The ogre shouts! The iguana hisses angrily. The iguana hisses menacingly. You hear a howl! You hear a bark! The howler monkey hoots and howls with incredible vigour! You hear a loud squeak. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (chance to affect: 54%) The iguana looks drowsy... The helpless iguana fails to defend itself. You puncture the iguana! The iguana is almost dead. A hound comes into view. The iguana bites you but does no damage. The hound barks! You hit the iguana but do no damage. The iguana is almost dead. You hear a shout! The iguana closely misses you. An ogre comes into view. It is wielding a +0 giant spiked club. You miscast Jinxbite. Nothing appears to happen. The hound stops to sniff the ground. The iguana barely misses you. You completely miss the iguana. The iguana is almost dead. You barely miss the iguana. The iguana is almost dead. An adder comes into view. The iguana bites you but does no damage. An ogre opens the door. The adder hisses angrily. You hit the iguana but do no damage. The iguana is almost dead. The iguana completely misses you. The howler monkey hoots and howls with incredible vigour! A rat comes into view. You hear a loud squeak. You hear a shout! x3 You barely miss the iguana. The iguana is almost dead. The iguana closely misses you. You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you! You hit the iguana. You feel better. The iguana is almost dead. You hear the brisk rusting of a drain. The iguana closely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The howler monkey hoots and howls with incredible vigour! The iguana completely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to call a sprite on attack: 54%, chance to affect: 54%) The adder looks drowsy... The iguana bites you. A river rat comes into view. The helpless adder fails to defend itself. You impale the adder!! You feel better. You kill the adder! You barely miss the iguana. The iguana is almost dead. A giggling sprite leaps out and smacks the iguana with its own front talon. You kill the iguana! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (catching its breath, chance to call a sprite on attack: 54%, chance to affect: 54%) The howler monkey looks drowsy... The helpless howler monkey fails to defend itself. You impale the howler monkey!! You kill the howler monkey! You have reached level 8! You feel stronger. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (chance to call a sprite on attack: 54%, chance to affect: 54%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The river rat barely misses you. A scorpion comes into view. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (chance to call a sprite on attack: 54%, chance to affect: 54%) The river rat looks drowsy... An orc wizard comes into view. It is wielding a +0 whip. The helpless river rat fails to defend itself. You puncture the river rat! You kill the river rat! You barely miss the hound. A giggling sprite leaps out and smacks the hound with its own front paw. The hound is moderately wounded. The jinxing sprites lose interest in you. The hound bites you but does no damage. An orc comes into view. It is wielding a +0 morningstar. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 46%) The ogre looks drowsy... A dart slug comes into view. The helpless ogre fails to defend itself. You impale the ogre!! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! You hit the ogre. The ogre is almost dead. You hit the ogre. You feel better. You kill the ogre! The hound seems less drained. The scorpion stings you but does no damage. Training target 3.0 for Armour reached! Your Armour skill increases to level 3! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre resists with some effort. The scorpion stings you but does no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The ogre closely misses you. Unknown command. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre looks drowsy... The scorpion stings you but does no damage. The scorpion barely misses you. The helpless ogre fails to defend itself. You impale the ogre!! The ogre is almost dead. Something barely misses you. An orc comes into view. It is wielding a +0 whip. The scorpion closely misses you. You hit the ogre. You feel better. The ogre is almost dead. The hound stops to sniff the ground. The ogre hits you with a +0 giant club! Something hits you but does no damage. The scorpion barely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. The scorpion barely misses you. The ogre closely misses you. The heat melts your icy armour. You hit the ogre. You kill the ogre! The scorpion stings you. Something hits you. Your magical contamination has completely faded away. Your Short Blades skill increases to level 4! Blink to where? Press: ? - help, Dir - move target Your icy armour cracks and falls away as you move. As you read the scroll of blinking, it crumbles to dust. There is a stone staircase leading up, spattered with blood here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You see here a black bear skeleton. Things that are here: a +0 club; a dart slug corpse; an orc skeleton The sprites lose interest in your situation. You feel your willpower return. There is a stone staircase leading down here. You start resting. Magic restored. HP restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the rapid rusting of a distant drain. The two-headed ogre shouts in stereo! The gnoll shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 club; an orc skeleton There is a stone staircase leading down here. You see here a black bear skeleton. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! A sleepcap comes into view. The dart slug launches a dart at you. The slug dart hits you but does no damage. The sleepcap moves out of view. There is a stone staircase leading up, spattered with blood here. The orc shouts! The dart slug launches a dart at you. The slug dart hits you but does no damage. The orc shouts! You climb upwards. There is a stone staircase leading down here. You see here a black bear skeleton. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The orc wizard hits you but does no damage. Casting: Ozocubu's Armour (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 whip and wearing a +0 robe (chance to affect: 47%) The orc wizard resists with some effort. The dart slug bites you but does no damage. The orc wizard closely misses you. You hit the orc wizard. The orc wizard is lightly wounded. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 whip and wearing a +0 robe (lightly wounded, chance to affect: 47%) The orc wizard looks drowsy... The dart slug bites you. The helpless orc wizard fails to defend itself. You impale the orc wizard!! You feel better. You kill the orc wizard! The dart slug barely misses you. Your Spellcasting skill increases to level 4! You hit the dart slug. The dart slug is moderately wounded. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, chance to affect: 64%) The dart slug struggles to resist. The dart slug misses you. You completely miss the dart slug. The dart slug is moderately wounded. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, chance to affect: 64%) The dart slug looks drowsy... The helpless dart slug fails to defend itself. You impale the dart slug!! You kill the dart slug! There is a stone staircase leading down here. You see here a black bear skeleton. You start resting. Your icy armour starts to melt. You start resting. Your icy armour evaporates. You start resting. Magic restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the drain falling apart. The rat closely misses you. The orc completely misses you. The orc hits you with a +0 morningstar! The rat barely misses you. There is a stone staircase leading up, spattered with blood here. The orc hits you with a +0 whip. The orc barely misses you. The rat bites you but does no damage. You climb upwards. There is a stone staircase leading down here. You see here a black bear skeleton. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The orc barely misses you. The orc hits you but does no damage. The rat bites you but does no damage. Casting: Ozocubu's Armour (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (chance to affect: 64%) The orc looks drowsy... The orc closely misses you. The rat closely misses you. The helpless orc fails to defend itself. You impale the orc!! You feel better. You kill the orc! The orc hits you but does no damage. The rat bites you but does no damage. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to affect: 64%) The orc struggles to resist. The orc hits you but does no damage. The rat barely misses you. You barely miss the orc. The orc closely misses you. The rat bites you but does no damage. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to affect: 64%) The orc looks drowsy... The rat barely misses you. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! You hit the rat. You feel better. You kill the rat! There is a stone staircase leading down here. You see here a black bear skeleton. Your icy armour cracks and falls away as you move. Items here: )) [[. There is a stone staircase leading down here. You see here a black bear skeleton. You start resting. HP restored. Magic restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up, spattered with blood here. Found a small platinum amulet and a quarterstaff. Found a dagger. Items here: )) รทรทรท. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 29%) The two-headed ogre easily resists. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre closely misses you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is blinded. The bolt of light hits the sleepcap! The sleepcap is moderately damaged. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre closely misses you. You barely miss the two-headed ogre. The two-headed ogre is moderately wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre misses you. You catch the helpless two-headed ogre completely off-guard! You puncture the two-headed ogre! You feel better. The two-headed ogre is heavily wounded. You hit the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your icy armour cracks and falls away as you move. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Your surroundings suddenly seem different. An iguana comes into view. Found a whip. You are too injured to fight recklessly! The helpless iguana fails to defend itself. You impale the iguana!! You feel better. You kill the iguana! An ogre comes into view. It is wielding a +0 giant club. Found a parchment of Cause Fear. The ogre shouts! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre resists with some effort. The ogre closely misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre resists with some effort. The ogre misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre resists with some effort. The gnoll shouts! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre resists with some effort. The ogre closely misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre resists with some effort. The ogre misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 47%) The ogre looks drowsy... The helpless ogre fails to defend itself. You impale the ogre!! You feel better. The ogre is almost dead. The ogre closely misses you. You hit the ogre but do no damage. The ogre is almost dead. The scorpion barely misses you. The gnoll barely misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The scorpion stings you. The ogre misses you. The gnoll hits you from afar with a +0 spear. You closely miss the ogre. The ogre is almost dead. The scorpion barely misses you. The ogre barely misses you. The gnoll zaps a wand. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [1lSu2w] Species: Human Job: Wanderer HP: 34/58; mods: 0/0 MP: 8/23; mod: 0 Stats: 12 16 12 Position: (69, 30), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 301 | 1/200 Short Blades | X | 1 | 25 | 4 | 537 | 37/250 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 300 | 0/200 Dodging | X | 0 | 0 | 4 | 501 | 1/250 Stealth | X | 1 | 25 | 4 | 545 | 125/210 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 25 | 4 | 611 | 17/297 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 3 | 300 | 0/200 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 25 | 3 | 433 | 133/200 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #20: 396 #54: 242 #165: 142 Attributes: #12: 135 #23: 5034 #24: 173411167 #49: 189 #73: 49858 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #7: +2 leather armour eq slot #1, inv slot #0: +0 vampiric dagger eq slot #9, inv slot #4: ring of magical power eq slot #9, inv slot #5: ring of poison resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...# . .#....# ..#. ..#...... .#. .#:..#..## ..#......# ...#.....## ..........# #...##..# . #...##O# ..)#..j.@### .#...#...#....s...# #...#. #........## .o..... .......#### .h.#.. #...#..# j.#...#...#... .#[..#$..#.... ..#...#...#... ...#...#...#.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>