ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24) Version: Dungeon Crawl Stone Soup 0.33-a0-540-gceed6161e0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15523461121849467621, deterministic pregen: 1 Command line: /usr/games/crawl-git-ceed6161e0 -name 1lSu2w -rc /dgldir/rcfiles/crawl-git/1lSu2w.rc -macro /dgldir/rcfiles/crawl-git/1lSu2w.macro -morgue /dgldir/morgue/1lSu2w/ -webtiles-socket /crawl-master/webserver/sockets/1lSu2w:2024-12-06.02:01:40.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-ceed6161e0(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x59a6912b3ace]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ceed6161e0(_Z13do_crash_dumpv+0x43a) [0x59a6912c1c1a]: do_crash_dump() /usr/games/crawl-git-ceed6161e0(_Z20crash_signal_handleri+0x1fa) [0x59a6912b3faa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7f5eb6752320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7f5eb67abb1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7f5eb675226e]: /usr/games/crawl-git-ceed6161e0(+0x4baf3d) [0x59a6912c0f3d]: /usr/games/crawl-git-ceed6161e0(_Z3diePKciS0_z+0x166) [0x59a6912c1666]: die(char const*, int, char const*, ...) /usr/games/crawl-git-ceed6161e0(_Z7cgotoxyii10GotoRegion+0x68) [0x59a6915793b8]: cgotoxy(int, int, GotoRegion) /usr/games/crawl-git-ceed6161e0(_Z7puttextiiRK17crawl_view_buffer+0x7e) [0x59a691a2c32e]: puttext(int, int, crawl_view_buffer const&) /usr/games/crawl-git-ceed6161e0(_Z10viewwindowbbP9animationP13view_renderer+0x55c) [0x59a69198bfbc]: viewwindow(bool, bool, animation*, view_renderer*) /usr/games/crawl-git-ceed6161e0(_Z13redraw_screenb+0x12d) [0x59a69176c20d]: redraw_screen(bool) /usr/games/crawl-git-ceed6161e0(_Z8show_mapR9level_posbb+0x435) [0x59a691992d25]: show_map(level_pos&, bool, bool) /usr/games/crawl-git-ceed6161e0(_Z15process_command12command_typeS_+0x879) [0x59a691a3aeb9]: process_command(command_type, command_type) /usr/games/crawl-git-ceed6161e0(+0xc32aea) [0x59a691a38aea]: /usr/games/crawl-git-ceed6161e0(+0xc335f5) [0x59a691a395f5]: /usr/games/crawl-git-ceed6161e0(main+0x1f7) [0x59a6911ec257]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f5eb67371ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f5eb673728b]: /usr/games/crawl-git-ceed6161e0(_start+0x25) [0x59a6911ecc75]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5eb681d7a7 in __GI___wait4 (pid=2016350, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f5eb681d7a7 in __GI___wait4 (pid=2016350, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000059a6912b417c in call_gdb (file=0x7f5eb69114e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2015945\000\000\000\000\000" #2 0x000059a6912c1c38 in do_crash_dump () at dbg-asrt.cc:692 t = 1733450503 dir = "/dgldir/morgue/1lSu2w/" name = "/dgldir/morgue/1lSu2w/crash-1lSu2w-20241206-020143.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)" file = 0x7f5eb69114e0 <_IO_2_1_stderr_> #3 0x000059a6912b3faa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {98571955752192}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007f5eb675226e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000059a6912c0f3d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffca020ca10 "ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)", assert=false) at dbg-asrt.cc:818 No locals. #10 0x000059a6912c1666 in die (file=file@entry=0x59a691a656cb "libutil.cc", line=line@entry=424, format=format@entry=0x59a691adc980 "screen write out of bounds in region %d (old: %d): (%d,%d) into (%d,%d)") at dbg-asrt.cc:878 tmp = "screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)", '\000' mesg = "ERROR in 'libutil.cc' at line 424: screen write out of bounds in region 0 (old: 0): (1,25) into (80,24)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffca020d328, reg_save_area = 0x7ffca020d230}} #11 0x000059a6915793b8 in cgotoxy (x=x@entry=1, y=y@entry=25, region=region@entry=GOTO_CRT) at libutil.cc:424 sz = tl = #12 0x000059a691a2c32e in puttext (x1=1, y1=, vbuf=...) at libunix.cc:961 y = cell = 0x59a692dcecd8 size = #13 0x000059a69198bfbc in viewwindow (show_updates=show_updates@entry=false, tiles_only=tiles_only@entry=false, a=a@entry=0x0, renderer=renderer@entry=0x0) at view.cc:1470 vbuf = {m_size = {x = 81, y = 47}, m_buffer = 0x59a692d5ce58} updating = {val = @0x59a691f42b58, oldval = false} save = {region = GOTO_STAT, pos = {x = 1, y = 10}} anim_updates = false #14 0x000059a69176c20d in redraw_screen (show_updates=show_updates@entry=false) at output.cc:1697 No locals. #15 0x000059a69197807b in ui::pop_layout () at ui.cc:3123 No locals. /build/gdb-1WjiBe/gdb-15.0.50.20240403/gdb/utils.c:704: internal-error: virtual memory exhausted: can't allocate 262144 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. Quit this debugging session? (y or n) [answered Y; input not from terminal] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: lightli_arrival_farm layout_rooms Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (41, 16): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, 1lSu2w the Merfolk Gladiator. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Found 8 gold pieces and a puce potion. There is an open door here. You now have 8 gold pieces. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Found a leather armour. f - a puce potion Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. You open the door. A kobold comes into view. It is wielding a +0 club. You throw a throwing net. The throwing net hits the kobold. The kobold is caught in the net! The kobold shouts! The kobold struggles against the net. Found 8 gold pieces. The kobold struggles against the net. There is an open door here. Found a pink potion and 9 gold pieces. The kobold struggles against the net. A giant cockroach comes into view. The kobold struggles against the net. The kobold struggles against the net. The net rips apart, and the kobold comes free! You puncture the kobold! You kill the kobold! The giant cockroach bites you. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach is almost dead. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! HP restored. A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. Found a scroll labelled FUDIULE JUKUCH. You barely miss the frilled lizard. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! You now have 16 gold pieces (gained 8). g - a pink potion You now have 25 gold pieces (gained 9). A quokka comes into view. Found a lumpy clear potion. A quokka is nearby! The quokka bites you. You closely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. The quokka completely misses you. You miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You puncture the quokka! You kill the quokka! No target in view! h - a scroll labelled FUDIULE JUKUCH Found a stone staircase leading down. A goblin and a bat come into view. Clearing quiver. There are monsters nearby! The bat hits you but does no damage. You puncture the bat! You kill the bat! You reach to attack! The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! You have reached level 2! No target in view! i - a scroll labelled MIUQ KOLLERE Found a stone staircase leading down. No target in view! You now have 41 gold pieces (gained 16). A rat comes into view. Found a metallic amethyst potion. The rat squeaks loudly. A rat is nearby! You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat misses you. You puncture the rat! You kill the rat! j - a lumpy clear potion h - 2 scrolls labelled FUDIULE JUKUCH (gained 1) k - a metallic amethyst potion You see here a quokka corpse. A bat comes into view. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. x2 You miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A quokka comes into view. You reach to attack! You hit the goblin. You kill the goblin! You barely miss the quokka. The quokka bites you. An endoplasm comes into view. The quokka misses you. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You see here a +0 club. You hit the endoplasm. You kill the endoplasm! No target in view! Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You puncture the endoplasm! You kill the endoplasm! No target in view! Found a sling. A goblin comes into view. It is wielding a +0 club. Found 9 gold pieces. The goblin shouts! You closely miss the goblin. The goblin misses you. You barely miss the goblin. The goblin hits you but does no damage. You puncture the goblin! You kill the goblin! Your Stealth skill increases to level 1! No target in view! Found an escape hatch in the floor. You now have 50 gold pieces (gained 9). Found 3 poisoned darts. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. A goblin is nearby! You reach to attack! You hit the goblin. You kill the goblin! No target in view! You see here a +0 club. You see here a +0 club. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. There is an open door here. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Done exploring. Done exploring. Welcome back, 1lSu2w the Merfolk Gladiator. Press ? for a list of commands and other information. Found a leather armour. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-540-gceed6161e0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_MAP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [1lSu2w] Species: Merfolk Job: Gladiator HP: 23/23; mods: 0/0 MP: 2/2; mod: 0 Stats: 14 (14) 7 (7) 15 (15) Position: (30, 27), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 2 | 187 | 61/126 Short Blades | X | 0 | 0 | 0 | 0 | 0/35 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 20 | 4 | 337 | 40/148 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 20 | 2 | 187 | 37/150 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 20 | 4 | 338 | 41/148 Stealth | X | 1 | 20 | 1 | 38 | 3/71 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/70 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #12: 50 #49: 50 Mutations: nimble swimmer: 2 (innate) mertail: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 trident eq slot #2, inv slot #2: +0 helmet eq slot #6, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #~~ ~~~ #~♣♣♣P. ♣ #~P♣.P .♣ #~~~~ ~~~ #~~~ ~~~~ #~.♣P.P.. #~PPP♣ #@♣ #~~~~~~~~ #~~~~~~~~ #~♣♣♣P[.♣ #~♣ .PP #~~ ~~ ### # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (41, 26): {{{{ CLASS: FogMachine pow_min: 100 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 100 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level method: dgn_event listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>