16monster Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (6, -26, D:1) a +0 whip (6, -24, D:1) a jackal skeleton (10, -35, D:1) a ball python corpse (skeletalised by now) (11, -35, D:1) a +0 dagger (11, 6, D:1) 5 boomerangs (18, -23, D:1) a +0 chain mail (22, -18, D:1) a +0 club (23, -23, D:1) a +1 antimagic short sword (23, -16, D:1) a frilled lizard skeleton (24, -13, D:1) a +0 ring mail (30, -15, D:1) a +0 spear (30, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -4, D:1) a +0 whip (47, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail a gnoll corpse (4, 3, D:2) a hobgoblin skeleton (6, 3, D:2) a +0 dagger (7, 1, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (26, -8, D:2) a +0 ring mail