16monster Level 1 of the Dungeon (4, -3, D:1) a ball python corpse (skeletalised by now) (12, 11, D:1) a staff of fire (14, 18, D:1) a +1 dagger of venom (23, 18, D:1) a +2 whip of distortion (24, -7, D:1) a +0 club (24, 15, D:1) a +0 ring mail (25, 24, D:1) a +0 whip (27, 26, D:1) a staff of alchemy (35, 27, D:1) a hobgoblin corpse (skeletalised by now) (40, 12, D:1) a +0 dagger a goblin skeleton (46, 12, D:1) a bat corpse (skeletalised by now) (49, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of venom (0, 19, D:2) a bat corpse (skeletalised by now) (2, 19, D:2) a +0 dagger a +0 robe (5, 15, D:2) a +0 buckler (11, -8, D:2) a +0 robe (24, -21, D:2) a bat corpse (skeletalised by now) (25, -20, D:2) a ball python skeleton (25, 11, D:2) 2 flux baubles (27, -3, D:2) a +0 club (30, -18, D:2) a +0 dagger a goblin skeleton (37, -14, D:2) an adder corpse (40, -8, D:2) a +0 scale mail Level 3 of the Dungeon (17, 14, D:3) a +0 short sword