Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 936994786973863025 72 15915911 the Vexing (level 4, -1/32 HPs) Began as a Human Hexslinger on Sept 28, 2026. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:36 (1802 turns). 15915911 the Vexing (Human Hexslinger) Turns: 1802, Time: 00:03:37 Health: -1/32 AC: 3 Str: 11 XL: 4 Next: 25% Magic: 4/6 EV: 12 Int: 13 God: Gold: 159 SH: 0 Dex: 21 Spells: 3/5 levels left rFire . . . (100%) e - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth + c - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, weak-willed, attractive, jinxed A: explore regen, horns 1, strong-willed 1, subdued magic 1, persistent drain a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +0 shortbow (weapon) Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls p - 2 scrolls of poison c - a scroll of immolation {unknown} e - 4 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of noise {unknown} k - a scroll of amnesia {unknown} Potions l - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} Skills: * Level 1.4 Fighting * Level 3.2 Ranged Weapons * Level 2.3 Dodging + Level 0.4 Stealth * Level 1.3 Spellcasting * Level 3.5 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 4% 1 Sigil of Binding Hex 7% N/A 16% 3 Kinetic Grapnel Frge 0% 1d4 22% 1 Soul Splinter Necr 0% N/A 22% 1 Inner Flame Hex/Fire 5% N/A 28% 3 Blink Tloc 0% N/A 34% 2 Cause Fear Hex 3% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You have a pair of small horns on your head. You are strong-willed. (Will+) Your spells are a little easier to cast, but a little less powerful. Your health recovers twice as slowly from being drained. Message History The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder closely misses you. Fire: e) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of charming (heavily wounded, chance to call a sprite on attack: 52%, 63% to hit) You shoot an arrow. The arrow hits the adder. You kill the adder! You feel sick. Ijyb zaps a wand. Your will is overpowered! You are confused. Non-targeted confused fire: e) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of charming (heavily wounded, chance to call a sprite on attack: 52%) You shoot an arrow. You feel sick. Ijyb screams, "Don't stand in way of progress!" The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You feel sick. You are no longer poisoned. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You begin to recover more slowly from draining effects. Your connection to magic feels subdued. You feel strong-willed. Ijyb screams, "It's all mine!" The endoplasm freezes you. You are frozen. You die... #.### #.# #.# ##.# #..# #.## #.# # #.#### .# .. ### ##.##@###.#.... #.##########....#Jg....... .#.##..........###b###..#. ###.#.#####.....#.## # ##..#####.####.## ##.........#### # ##..#####.#.# ###.#.#####.#.# .#.##....<..#.# You could see Ijyb, an endoplasm and a bat. Vanquished Creatures 4 adders 4 dart slugs 4 endoplasms 5 hobgoblins A quokka (D:2) 5 ball pythons 3 bats 2 frilled lizards (D:1) 3 goblins 6 kobolds A rat (D:2) 38 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15915911 the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 148 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 153 | D:1 | Learned a level 2 spell: Jinxbite 884 | D:2 | Found a faded altar of an unknown god. 893 | D:2 | Reached XP level 3. HP: 25/26 MP: 1/4 936 | D:2 | Got Plato's Discourse on Doom 1440 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/6 1779 | D:3 | Encountered Ijyb 1802 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1802 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1802 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1802 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1802 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, serial_glass, glass_columns_a, glass_columns_b, lemuel_flame_loot_1 D:2: layout_loops_ring, shapermc_ecumenical_altar_rom_forum D:3: layout_loops_cross, kennysheep_generic_room_10, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.2 Fighting | | 1.4 Dodging | | 2.3 Stealth | | 0.4 Spellcasting | | 1.3 Hexes | | 3.5 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Shortbow | | 2 || 2 Fire: Sling | 77 | 8 || 85 Shortbow | | 12 || 12 Cast: Jinxbite | 10 | 4 || 14 Drink: Attraction | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 16 | 10 || 26 Dodge: Dodged | 14 | 12 || 26