15915911 Level 1 of the Dungeon [Shop] Bojam's Antique Weapon Shop a +3 scimitar of electrocution (640 gold) a +0 war axe (70 gold) the +9 shortbow of Gozag's Outrage {flame, ^Fragile rC+++ Dex+4} (1904 gold) ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +10 halberd "Cacsy" {protect, rElec} (1376 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 sling (30 gold) a +5 rapier of venom (672 gold) a +0 hand axe (60 gold) a +0 long sword (70 gold) the +6 morningstar of the Changing Gods {concuss, *Rage Int+7} (1112 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+7: It affects your intelligence (+7). It cannot be enchanted further. (0, 0, D:1) a +0 flail (4, 1, D:1) a +0 short sword (21, -28, D:1) a rat corpse (skeletalised by now) (25, 4, D:1) a quokka skeleton (29, -22, D:1) a frilled lizard skeleton (42, -37, D:1) a rat corpse (skeletalised by now) (47, -19, D:1) a rat skeleton (48, -29, D:1) a rat skeleton (48, -28, D:1) a rat skeleton (54, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 4, D:2) a +0 mace (7, -2, D:2) a +0 club (11, 8, D:2) a rat corpse (skeletalised by now) (11, 9, D:2) a bat corpse (skeletalised by now) (15, 9, D:2) a ball python skeleton (30, 10, D:2) a rat skeleton a jackal skeleton (30, 11, D:2) a jackal skeleton (30, 12, D:2) a jackal skeleton a bat skeleton (36, -1, D:2) an adder skeleton (36, 12, D:2) a +0 dagger (38, 26, D:2) a +0 flail (38, 27, D:2) a +0 dagger a +0 ring mail (39, 26, D:2) a +0 mace (40, -2, D:2) a +0 club a kobold skeleton (40, 17, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (3, -12, D:3) a +0 club (6, -12, D:3) a ball python corpse (21, -19, D:3) a +0 short sword (30, -15, D:3) a +0 whip an orc corpse (36, -15, D:3) a parchment of Poisonous Vapours