Dungeon Sprint DCSS version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 13112532277272342017 0 1201 the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on Feb 25, 2026. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:06 (40 turns). 1201 the Conjurer (Human Conjurer) Turns: 40, Time: 00:01:06 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You open the door. There is a staircase leading out of the dungeon here. You encounter Ijyb the Inquisitive. She is wielding a +0 club, wearing a +0 chain mail of death and carrying a wand of charming. Ijyb shouts! Ijyb zaps a wand. Your will is overpowered! You are confused. There is an open door here. Ijyb screams, "You look like good test subject!" Ijyb zaps a wand. You struggle to resist. You bump into the stone wall. You feel less confused. Ijyb screams, "Me yet to meet anyone who can outsmart wand!" Ijyb zaps a wand. Your will is overpowered! You are confused. You're too confused to move! Ijyb zaps a wand. You struggle to resist. You closely miss Ijyb. Ijyb zaps a wand. You struggle to resist. You're too confused to move! Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb hits you with a +0 club. You feel less confused. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb closely misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb misses you. Ijyb barely misses you. Ijyb barely misses you. Ijyb attacks as she pursues you! Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb barely misses you. Ijyb attacks as she pursues you! Ijyb closely misses you. There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..'..# #..#### #..# #..# #.g# #@⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 1201 the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Encountered Ijyb 40 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 29 | 11 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 29 | 11 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+