Dungeon Sprint DCSS version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 4645266865625172847 0 11212 the Grave Robber (level 1, 0/13 HPs) Began as a Human Necromancer on Feb 25, 2025. Slain by an ogre ... wielding a +0 giant club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (54 turns). 11212 the Grave Robber (Human Necromancer) Turns: 54, Time: 00:00:27 Health: 0/13 AC: 0 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 15 God: Gold: 0 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . a - melded +0 dagger rCold . . . (offhand unavailable) rNeg . . . b - melded +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn %: no teleportation @: bat-form, flying, very quick A: extremely fast, flying, weak attacks, no casting, tiny, explore regen a: no special abilities You were in the Dungeon. You were You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (melded) Armour b - a +0 robe (melded) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. You regain HP and MP as you explore. Message History Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Ijyb screams, "Level is mine! All mine!" There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You turn into Your +0 dagger and +0 robe meld into your body. There is a fountain of clear blue water here. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb attacks as she pursues you! Ijyb misses you. Ijyb misses you. There is an open door, spattered with blood here. You reach down and open the door. An ogre comes into view. It is wielding a +0 giant club. Ijyb completely misses you. There is an open door here. The ogre shouts! The ogre completely misses you. You hit the ogre but do no damage. You hit the ogre but do no damage. Ijyb misses you. The ogre closely misses you. Ijyb barely misses you. The ogre completely misses you. Unknown command. You hit the ogre but do no damage. Unknown command. Unknown command. You can't do that in your present form. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb barely misses you. The ogre hits you with a +0 giant club. You die... ########## #<.#..'gb# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre and Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 11212 the Human Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D | Noticed Ijyb 45 | D | Noticed an ogre 54 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 5 Unarmed || 4 Armour: Robe || 5 Skin || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 46 | 1 | 0 | 0 | 1 | 47.0 | Dungeon | 47 | 46 | 1 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 47 daAuts