11045kjh Level 1 of the Dungeon (6, -25, D:1) a quokka corpse (skeletalised by now) (9, -7, D:1) a frilled lizard skeleton (20, -22, D:1) a bat corpse (skeletalised by now) (22, -3, D:1) a bat skeleton (22, -1, D:1) a +0 dagger (24, -16, D:1) a +0 mace (25, -27, D:1) a hobgoblin corpse (skeletalised by now) (34, -37, D:1) a ball python corpse (skeletalised by now) (35, -24, D:1) a +0 sling (44, -5, D:1) a +0 club a goblin skeleton (50, 7, D:1) a +0 dagger (51, -18, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (3, 5, D:2) a bat skeleton (6, -25, D:2) a +0 plate armour (8, -6, D:2) a jackal skeleton (8, -5, D:2) a jackal skeleton (9, -7, D:2) a jackal skeleton (9, -5, D:2) a hobgoblin skeleton (19, -5, D:2) 2 poisoned darts (19, 8, D:2) a +0 short sword a kobold skeleton (19, 9, D:2) a jackal skeleton (21, 12, D:2) a bat skeleton (22, -17, D:2) a +0 spear (29, 17, D:2) a +0 club a kobold corpse (skeletalised by now) (30, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 2, D:2) a +0 mace (41, -22, D:2) a +0 chain mail (42, -21, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail of Beyond {Str+3} (3230 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 pair of boots "Amiywoar" {Str-3 Int+8} (2200 gold) Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). It cannot be enchanted further. the necromancy staff of the Illusory Moons {rF+ rN++ Int+4 Necro} (5160 gold) [staff of necromancy] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. the +2 ring mail of Xugomic {rF++ Will+ Int+3} (5040 gold) rF++: It greatly protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 pair of gloves of the Distant Future {rElec rF+ Str+3} (4180 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the sanguine talisman "Jiuw" {rF- Will++ Dex+5} (12320 gold) [sanguine talisman] rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Dex+5: It affects your dexterity (+5). the eel talisman of a bazaar {Rampage Fly Stlth-} (3150 gold) [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Stlth-: It makes you less stealthy. the +0 leather armour "Yntif" {rElec rCorr Int+6 Dex-5} (2370 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 robe of Ridiuz {Bane Str+3 Stlth+ Archmagi} (3600 gold) Bane: It inflicts you with a random bane when you equip it. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +4 spear of Desertification {drain, Int+3 Dex+4} (4710 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the conjuration staff "Jecaneix" {rN+ rCorr Int+3 Conj} (4810 gold) [staff of conjuration] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. the +3 mace "Ufoof" {chaos, rF+ Will++} (4840 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. the +1 helmet of Gestures {Light, Regen+ rCorr Str+3 Stlth+} (3620 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Fopt" {rC+ Will- Dex+6} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). the +2 helmet of Fedhas, Transmuting {Light, rPois Regen+ Str+3 Stlth-} (3560 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring of Equilibrium {rF- EV+5 Dex+5 SInv} (5070 gold) [ring of evasion] rF-: It makes you vulnerable to fire. EV+5: It affects your evasion (+5). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the +3 leather armour of Faikawon {rPois rCorr MP+6 Int-4} (3800 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the ring "Mojiubov" {rN++ MP+9 Str+2} (4170 gold) [ring of magical power] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). the ring of Ylaiproo {rCorr Stlth+} (2980 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +6 spear "Undertaker" {flame, rPois Str+2} (5080 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 0, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (2, 19, D:3) a +0 ring mail (13, 4, D:3) a +0 spear (21, -6, D:3) a +0 club (22, -4, D:3) a rat skeleton (23, -4, D:3) a ball python skeleton (24, -3, D:3) a bat skeleton (30, 9, D:3) a +0 falchion a +0 ring mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 13, D:3) 5 javelins (31, 8, D:3) a +0 club a kobold corpse (skeletalised by now) (31, 9, D:3) a +0 dagger of venom a +0 robe a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of cold (5, -8, D:4) a hobgoblin skeleton (6, -9, D:4) a quokka skeleton (6, 29, D:4) a hobgoblin corpse (skeletalised by now) (11, 4, D:4) a +0 hand axe (16, -4, D:4) a +0 dagger (20, 5, D:4) a +0 dagger (24, 23, D:4) a +0 dagger a +0 sling (25, 20, D:4) a +0 buckler (27, 18, D:4) an adder skeleton (31, -14, D:4) an orb of mesmerism (36, 21, D:4) a +0 whip a kobold corpse (skeletalised by now) (39, -6, D:4) an adder corpse (skeletalised by now) (39, 29, D:4) a +0 club a +0 leather armour a +0 whip (40, 19, D:4) a +0 trident (40, 29, D:4) a +0 dagger a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 30, D:4) a +0 falchion an orc corpse (skeletalised by now) (41, 32, D:4) a +0 club (42, 2, D:4) a +0 dagger (51, -1, D:4) a +0 short sword 4 stones Level 5 of the Dungeon [Shop] Meta Moq's Magic Scroll Boutique (Shop contents are unknown) (0, 0, D:5) a +0 hand axe a +0 leather armour (0, 1, D:5) a +0 dagger an orc corpse (skeletalised by now) (1, 2, D:5) a +0 whip a +0 chain mail a +0 mace a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 14, D:5) an iguana corpse (skeletalised by now) (24, 3, D:5) a +0 ring mail (29, -2, D:5) a parchment of Volatile Blastmotes (31, -2, D:5) 9 gold pieces Level 8 of the Dungeon (16, 6, D:8) a howler monkey corpse (22, 5, D:8) a +0 shortbow a centaur corpse (25, 13, D:8) 16 gold pieces (30, 8, D:8) 11 gold pieces (33, 12, D:8) 11 gold pieces a +0 orcbow a wand of paralysis (8) a centaur corpse (34, 10, D:8) a potion of attraction