1000rb Level 1 of the Dungeon (1, -5, D:1) a hobgoblin skeleton (1, 8, D:1) a +0 helmet (2, 10, D:1) a +0 chain mail (14, -2, D:1) a +0 dagger 4 stones a kobold skeleton (14, 6, D:1) a +0 whip (15, 15, D:1) 3 flux baubles (19, 15, D:1) a bat skeleton (22, 34, D:1) a +0 robe (24, 30, D:1) a frilled lizard skeleton (35, -6, D:1) a +0 dagger {Henutemipet} (35, 37, D:1) a ball python corpse (skeletalised by now) (39, 30, D:1) a +0 ring mail (43, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (57, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, -24, D:2) a +0 dagger (20, -11, D:2) a +0 club a kobold skeleton (21, -19, D:2) a +0 club a goblin skeleton (27, 1, D:2) a +0 dagger (27, 18, D:2) a +0 dagger a goblin skeleton (28, 17, D:2) a +0 whip a stone a kobold skeleton (31, -14, D:2) a +0 club (32, -9, D:2) an adder skeleton (43, -11, D:2) an adder corpse (skeletalised by now) (43, 2, D:2) a +2 flail of holy wrath (47, -6, D:2) a ball python corpse (skeletalised by now) (51, 3, D:2) a +0 club (59, 0, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (0, 33, D:3) a +0 club a goblin corpse (skeletalised by now) (6, 46, D:3) a +0 dagger (9, 4, D:3) a +0 plate armour (9, 46, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, 26, D:3) a frilled lizard corpse (skeletalised by now) (11, 9, D:3) a +0 spear (15, 27, D:3) a +0 quarterstaff (16, 15, D:3) an adder skeleton (17, 6, D:3) a +0 dagger a +0 robe (19, 5, D:3) a +0 dagger a +0 robe (19, 26, D:3) a quokka corpse (skeletalised by now) (19, 27, D:3) a +0 club a goblin corpse (skeletalised by now) (23, 4, D:3) a +0 falchion a +0 leather armour an orc skeleton (23, 5, D:3) a +0 mace a +0 dagger a +0 club an orc skeleton an orc skeleton a goblin skeleton (24, 7, D:3) a parchment of Ozocubu's Armour (27, 33, D:3) a +0 dagger (28, 7, D:3) a ball python skeleton (35, 17, D:3) a +0 short sword 5 stones a kobold skeleton (41, 8, D:3) a +0 whip (46, 14, D:3) a quokka skeleton Level 4 of the Dungeon (16, 13, D:4) the quill talisman "Kataelum" {*Corrode rC+ Str+3 Int+2} [quill talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (16, 15, D:4) a jackal skeleton (27, 9, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 mace (27, 12, D:4) a +0 leather armour (28, 8, D:4) a +0 club a +0 scale mail of cold resistance (30, 29, D:4) a +0 leather armour a +0 flail an orc skeleton (30, 30, D:4) a +0 scale mail a +0 mace an orc skeleton (31, 30, D:4) a +0 short sword (33, 35, D:4) a +0 leather armour (34, 13, D:4) a +0 leather armour (36, 42, D:4) a +0 club (36, 48, D:4) a +0 flail (37, 49, D:4) a +0 flail (42, 48, D:4) a +0 club (43, 47, D:4) a +0 whip a +0 club (43, 48, D:4) a +0 club a +0 leather armour (44, 15, D:4) a +0 dagger (47, 14, D:4) a +0 dagger (51, 46, D:4) a +0 dagger a +0 club a +0 club a +0 animal skin a +0 helmet a +2 dagger of speed (52, 43, D:4) a +0 dagger a +0 dagger a +0 sling a +0 club (53, 42, D:4) a +0 dagger (59, 36, D:4) a +0 short sword (63, 50, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 flail a +0 whip (5, 23, D:5) a +0 dagger (8, 34, D:5) a +0 flail (18, 30, D:5) a +0 chain mail a +0 flail a +0 scale mail a +0 hand axe a +0 scale mail a boomerang a +0 mace a +0 whip (19, 30, D:5) a +0 leather armour a +0 short sword (21, 49, D:5) a +0 giant club (33, 43, D:5) a +0 leather armour (57, 33, D:5) a +0 dagger Level 6 of the Dungeon (6, 29, D:6) the scarab talisman of Gravitas {rElec rN+ SInv} [scarab talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. (9, -2, D:6) a +0 short sword (10, -2, D:6) a +0 short sword (12, -1, D:6) a +0 whip 5 stones (14, 1, D:6) a +0 club (18, 4, D:6) a +0 short sword (30, -19, D:6) a +0 robe (62, 9, D:6) a +0 robe Level 7 of the Dungeon (0, 4, D:7) a +0 dagger (1, -13, D:7) a +0 shortbow a +0 whip (2, -16, D:7) a +0 long sword {Bo} a +0 robe (2, -13, D:7) a +0 whip (2, -9, D:7) a +1 heavy war axe (2, 20, D:7) a +0 helmet (3, -12, D:7) a +0 flail (3, -11, D:7) a +0 spear (3, -10, D:7) a +0 buckler a +0 scale mail a +0 heavy spear (4, -11, D:7) a +0 spear (5, -16, D:7) a +0 club (5, -6, D:7) a +0 long sword a +0 robe (6, -7, D:7) a +0 trident (7, -4, D:7) a +0 flail a +0 leather armour (9, -18, D:7) a +0 short sword (11, 11, D:7) a +0 ring mail (35, -11, D:7) a +0 robe (36, 17, D:7) a +0 robe a +0 hand axe (39, -8, D:7) a +4 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 broad axe a +0 plate armour a +0 flail a +0 robe (1, -3, D:8) the ring of Symmetry {rElec rPois rN+ Str+4 Int-2} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). (1, 0, D:8) a +2 mace a +0 robe a +0 whip (1, 1, D:8) a +2 halberd a +0 robe a +0 spear (1, 2, D:8) a +0 halberd a +0 whip a +0 spear a +0 buckler a +0 ring mail a +0 spear (1, 3, D:8) a +0 flail a +0 robe (2, 0, D:8) a +0 dagger a +0 robe (9, -5, D:8) a +0 dagger a +0 robe (9, 20, D:8) a +0 short sword a +0 chain mail (9, 21, D:8) a +0 flail a +0 chain mail (10, -4, D:8) a +0 mace a +0 leather armour (10, -2, D:8) a +0 dagger of venom a +0 robe a +0 falchion (15, -4, D:8) a +0 dagger a +0 chain mail (19, 27, D:8) a +0 flail (19, 34, D:8) a +0 plate armour (24, -3, D:8) a +0 giant club a +0 giant club (25, 0, D:8) a +3 dagger of distortion a +1 robe of cold resistance (35, 23, D:8) a +0 short sword (54, 20, D:8) a +0 club a +0 ring mail (54, 21, D:8) a +0 short sword a +0 leather armour (54, 36, D:8) a -2 spear a +0 animal skin (60, 25, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, 3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 2, D:9) a +1 hand axe of flaming a +0 leather armour (4, 3, D:9) a +0 flail (8, -28, D:9) a +0 dagger a +0 robe (9, -33, D:9) a +0 flail a +0 plate armour a +0 halberd (9, -32, D:9) a +1 dagger of speed (9, -28, D:9) a +2 trident of draining a +0 leather armour an orb of guile (9, -26, D:9) a +1 dagger of electrocution a +0 chain mail (9, -6, D:9) a +0 robe (12, -29, D:9) a +0 orcbow (16, -26, D:9) a +1 halberd of flaming a +0 chain mail (23, -25, D:9) a +0 orcbow (35, -21, D:9) a hive talisman (36, -24, D:9) a +0 dagger a +0 robe (37, -23, D:9) a +0 club a +0 robe (37, 7, D:9) a +0 scimitar a +0 long sword {Navbir} a +2 falchion of draining {Qing} (38, 7, D:9) a ring of ice (40, -32, D:9) a +0 dire flail a +0 plate armour (40, -18, D:9) a +0 trident (40, 6, D:9) a +0 leather armour a +0 dagger (41, -19, D:9) a +0 whip a +0 short sword a +0 leather armour a +0 hand axe a +0 flail a +0 dire flail a +0 chain mail a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 hand axe a +0 whip (41, -18, D:9) a +0 club a +0 leather armour a +0 short sword a +0 war axe a +0 battleaxe a +0 plate armour (42, -33, D:9) a +0 club a +0 club (42, -32, D:9) a +0 dagger a +0 robe (42, -31, D:9) a +0 mace (48, -16, D:9) a parchment of Apportation (51, -31, D:9) a +0 whip a +0 robe (51, -30, D:9) a +2 whip of electrocution a +2 robe a +0 spear (51, -29, D:9) a +0 spear (51, -28, D:9) a +0 spear (52, -32, D:9) a +0 flail (56, -33, D:9) a +0 robe (59, -22, D:9) a +0 club Level 10 of the Dungeon [Shop] Jirerio's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) [Shop] Zaime's Antique Weapon Shop the +8 whip "Snakebite" {venom, curare, rPois} (1246 gold) rPois: It protects you from poison. a +2 flail of pain (476 gold) a +2 heavy spear (400 gold) a +1 arbalest of flaming (471 gold) a +2 battleaxe of holy wrath (690 gold) a +1 lajatang of venom (575 gold) the +0 orcbow "Guevocib" {drain, Will+ Dex+2} (552 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a +2 sling of electrocution (361 gold) a +5 orcbow of flaming (786 gold) (1, -18, D:10) the +6 trident of Taoc {speed, rElec rC- Dex+3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). (1, 17, D:10) a +3 long sword of freezing (2, -12, D:10) a +0 helmet (4, 1, D:10) a +0 whip a +0 dagger a +0 robe (5, 1, D:10) a +3 dagger a +0 robe (5, 2, D:10) a +0 dagger a +0 dagger a +0 robe (6, 1, D:10) a +0 dagger a +2 robe of cold resistance (9, -2, D:10) a ring of flight (10, -7, D:10) a +0 trident (11, -19, D:10) a +0 dagger (11, -2, D:10) a +0 leather armour a +0 dagger (12, -2, D:10) a +0 hand axe (13, -2, D:10) a +0 short sword a +0 leather armour a +0 flail (13, -1, D:10) a +0 leather armour a +0 club (13, 24, D:10) a +0 spear (14, 24, D:10) a +0 spear (15, 22, D:10) a +0 spear (15, 24, D:10) a +0 spear (20, 10, D:10) a +0 chain mail (25, -7, D:10) a +0 ring mail (28, 0, D:10) a +0 short sword (42, 12, D:10) a +4 falchion (46, 14, D:10) a +1 dagger of draining a +0 robe of cold resistance (48, -8, D:10) a +0 flail a +0 chain mail Level 11 of the Dungeon [Shop] Suisut's General Store a parchment of Ignite Poison (216 gold) a parchment of Leda's Liquefaction (216 gold) a scroll of fog (66 gold) the fortress talisman "Larghu Wugh" {Fly Dex+3} (1536 gold) [fortress talisman] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). a potion of curing (49 gold) a parchment of Eringya's Surprising Crocodile (216 gold) a +0 hand axe (48 gold) a parchment of Apportation (86 gold) a parchment of Splinterfrost Shell (345 gold) a scroll of enchant weapon (124 gold) (2, -1, D:11) a +0 flail a +0 short sword a +0 ring mail (2, 0, D:11) a +0 mace a +0 short sword a +0 chain mail a +0 dagger a +0 robe (2, 10, D:11) a +0 short sword of distortion (4, 27, D:11) a +0 hand axe a +0 leather armour (6, 26, D:11) a +0 dagger a +0 robe (7, 27, D:11) a +0 dagger a +0 robe (10, 19, D:11) a +0 leather armour a +0 morningstar (13, 9, D:11) a +0 club a +0 spear (13, 10, D:11) a +0 spear (14, 8, D:11) a +0 spear a +0 ring mail a +0 kite shield (14, 12, D:11) a +0 flail (14, 15, D:11) 2 potions of moonshine (15, 10, D:11) a +0 whip (16, 14, D:11) a +0 shortbow (16, 35, D:11) an amulet of the acrobat (27, -8, D:11) a +0 club (37, 15, D:11) a +0 morningstar (40, 15, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Ynitaill's Antique Weapon Boutique a +1 morningstar of holy wrath (302 gold) the +6 halberd of Juirheafra {flame, rF- Str+7} (882 gold) rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). the +9 sling of Fragile Peace {drain, rC+ SInv} (1120 gold) rC+: It protects you from cold. SInv: It lets you see invisible. a +2 dagger of draining (265 gold) a +4 great sword of pain (799 gold) (3, 1, Lair:1) 4 gold pieces (8, 18, Lair:1) 33 poisoned darts (9, 17, Lair:1) 8 gold pieces (11, 22, Lair:1) 6 gold pieces (12, -18, Lair:1) a potion of haste (12, -3, Lair:1) 15 gold pieces (15, -12, Lair:1) 12 gold pieces (15, 21, Lair:1) the +2 dagger "Myxotu" {vamp, *Noise rElec Will++} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (unseen) (18, -12, Lair:1) a scroll of identify (20, 15, Lair:1) 12 gold pieces (22, 15, Lair:1) 18 gold pieces (27, 17, Lair:1) 14 gold pieces (28, 17, Lair:1) 7 gold pieces (28, 18, Lair:1) 5 gold pieces (29, 18, Lair:1) 4 gold pieces (32, 11, Lair:1) a +0 quarterstaff (38, -13, Lair:1) 19 gold pieces (53, 2, Lair:1) 10 gold pieces