1000rb Level 1 of the Dungeon (4, 10, D:1) a +0 dagger (6, 26, D:1) a hobgoblin skeleton (9, 12, D:1) a +4 ring of protection (12, -1, D:1) a +0 leather armour (15, -1, D:1) a +0 club (16, -10, D:1) a rat corpse (skeletalised by now) (17, -4, D:1) a +0 spear (17, 34, D:1) a goblin corpse (skeletalised by now) (18, 7, D:1) a +0 club (18, 11, D:1) a quokka skeleton (18, 39, D:1) a +5 ring of evasion (22, -3, D:1) a frilled lizard skeleton (24, -7, D:1) a +0 dagger 4 stones (32, 4, D:1) a +4 ring of slaying (39, -4, D:1) a +0 dagger (43, -9, D:1) a +0 short sword (45, 0, D:1) a ball python skeleton (48, 16, D:1) a +0 dagger {Gustavo} (49, 14, D:1) a +0 whip (51, 27, D:1) an amulet of magic regeneration (58, 16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 16, D:2) a staff of fire (16, 24, D:2) a +0 club (18, 26, D:2) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (23, 23, D:2) a +0 war axe (24, 18, D:2) a frilled lizard corpse (29, 11, D:2) a hobgoblin corpse (30, 12, D:2) a +1 trident of pain a +0 ring mail the human corpse of Terence (32, 30, D:2) a +0 short sword (32, 34, D:2) 3 throwing nets (35, 31, D:2) 5 gold pieces (36, 10, D:2) a +2 dagger of draining {Ashmeen} a +2 rapier of holy wrath {Diego} (43, 14, D:2) a +0 whip a kobold corpse